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Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
5,069
any save for latest version available ?
You don't need someone else their gamesave...

If you don't want to start from the beginning or if you "lost" your save, you can just use the in-game cheat menu to advance to the newest content.

I never understood the idea of using someone else their save anyway.
You are basically playing someone else their journey and story, with their names and interactions.
Doesn't that kinda ruin the immersion?
(Not judging you, it's an honest question. :) )
 

BloodyFace

Well-Known Member
Jul 5, 2019
1,488
2,279
Sneak-Peek #2 for update 0.9.2
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#sneak-peeks

Roadmap for update 0.9.2
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Roadmap on



New Discord!

:) Feel free to join! :)

Release Dates 0.9.2 (In development):

Tier 3 - December 31st (official)
Tier 2 Patrons
- January 7th
Tier 1 Patrons / Public - January 14th
 

Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
5,069
Sweet Affection Update 0.9.1
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Dole

Well-Known Karen
Apr 28, 2017
3,106
2,562
Bug 0.9.1

Sister&Mom when the SpyCam is on Level 9

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 37, in execute
vbox:
File "game/Screens/Gallery.rpy", line 192, in execute
viewport:
File "game/Screens/Gallery.rpy", line 202, in execute
if GalleryCharacter != None and GalleryCategory != None:
File "game/Screens/Gallery.rpy", line 203, in execute
if GalleryCategory == "Events":
File "game/Screens/Gallery.rpy", line 281, in execute
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
File "game/Screens/Gallery.rpy", line 281, in <module>
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
KeyError: u'9S'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 37, in execute
vbox:
File "game/Screens/Gallery.rpy", line 192, in execute
viewport:
File "game/Screens/Gallery.rpy", line 202, in execute
if GalleryCharacter != None and GalleryCategory != None:
File "game/Screens/Gallery.rpy", line 203, in execute
if GalleryCategory == "Events":
File "game/Screens/Gallery.rpy", line 281, in execute
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
File "game/Screens/Gallery.rpy", line 281, in <module>
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
KeyError: u'9S'

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Sweet Affection 0.9.1
Wed Dec 14 11:05:10 2022
 

Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
5,069
How much content with family til the latest update?
About 8 levels worth of content.
If you are asking about what (sexual) themes specifically.
324432234.png
Bug 0.9.1

Sister&Mom when the SpyCam is on Level 9

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 37, in execute
vbox:
File "game/Screens/Gallery.rpy", line 192, in execute
viewport:
File "game/Screens/Gallery.rpy", line 202, in execute
if GalleryCharacter != None and GalleryCategory != None:
File "game/Screens/Gallery.rpy", line 203, in execute
if GalleryCategory == "Events":
File "game/Screens/Gallery.rpy", line 281, in execute
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
File "game/Screens/Gallery.rpy", line 281, in <module>
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
KeyError: u'9S'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 2, in execute
screen gallery():
File "game/Screens/Gallery.rpy", line 37, in execute
vbox:
File "game/Screens/Gallery.rpy", line 192, in execute
viewport:
File "game/Screens/Gallery.rpy", line 202, in execute
if GalleryCharacter != None and GalleryCategory != None:
File "game/Screens/Gallery.rpy", line 203, in execute
if GalleryCategory == "Events":
File "game/Screens/Gallery.rpy", line 281, in execute
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
File "game/Screens/Gallery.rpy", line 281, in <module>
for i in GalleryCams[str(GalleryLevel) + GalleryCharacter]["Times"]:
KeyError: u'9S'

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Sweet Affection 0.9.1
Wed Dec 14 11:05:10 2022
Thanks for the report. :)
There is a bug-fix attached to this message that should fix it. :)
(Install the same way as you install the patches.)
(The bug doesn't affect any of the new content, so if you don't want to download an additional file, you can safely wait till next update.)
https://f95zone.to/threads/sweet-affection-v0-9-1-naughty-attic-gaming.15780/post-9553617
-----------------------------------
 
Last edited:

beepbeep

Member
May 7, 2017
446
105
You don't need someone else their gamesave...

If you don't want to start from the beginning or if you "lost" your save, you can just use the in-game cheat menu to advance to the newest content.

I never understood the idea of using someone else their save anyway.
You are basically playing someone else their journey and story, with their names and interactions.
Doesn't that kinda ruin the immersion?
(Not judging you, it's an honest question. :) )
how do you do that?
 

Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
5,069
how do you do that?
After you have finished the Intro (5 minutes, tops.)
Once you go to the options (Right clicking your mouse.)
The following menu appears. (see spoiler.)
If you go to the cheat section, and click on a character a small pop-up menu appears with multiple options.
(You need to meet the side characters first in order to access the cheats.)

I hope that helps. :)
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Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
5,069
Not bad, many ladies to proceed with. But a lot of grinding content annoys, if it was without cheats I would have given it up already. I also really missed moans during animations. And, yes, graphics are so so..., but game wieghts 14gigs... wtf?
There is 14 GB worth of content, yes.
But, obviously when you are using cheats to skip that content, you might not see where all the content is.

Us doing voice-acting is simply financially impossible at this stage.
We are talking about millions words of dialogue at this stage, and I obviously don't have the room to financially compensate for all of that.

Also, the bigger part of the players that play these type of games like to give their Love Interest a own voice.
Giving them a specific voice so far into the game will most likely ruin the immersion for a lot of players because they already have given the characters a voice in their head.
Something like that should be done from the beginning, i.m.h.o

And, technically there is 0,0 grinding in this game.
You can easily access all of the content without seeing the same scene twice.

23k words 2 animations... too slow
Uhm, why are you only mentioning one single line out of the change-log?
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Total : 2139 Images - 02 Animations - 68.838 Words
Is a huge difference than what you are talking about.

And, even if it was the case.
You do realize that we update our project every single month, right? (if that still is not fast enough for you, then... I'm truly sorry, but there is nothing that I can do about that. I'm going as fast as I can.)
And, some updates are going to be smaller, and some of them will be bigger.
(Not every month is the same and sometimes development/life doesn't go according to plan.)
 
Last edited:
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