Yes, I share the same feeling, and maybe many other players too.
SAO Part I story is more nuanced, including coincidence (such as the storm) and planned actions (such as Inoda acting like a vulnerable teenager who needs love, and he seceretly taking away the key under Kirito's door carpet), which altogether pushed Asuna to a cornered place where she finally had sex with Inoda, not entirely willing to but somehow she did. I think this is a big reason why Part I story ends with a nice peak. It also explains why Asuna regrets a lot at the beginning of Part II.
But now as the story goes, the characteristics of Kirito and Asuna become less meaningful, although these characteristics are the things that contain the whole background information and make Kirito and Asuna who they are, especially their strengths and weaknesses that let Part I story make sense.
I do hope Fujino can realize this in later development: He is creating a NTR game of SAO, and this "SAO" background means a lot. It's okay to corrupt Asuna, but this female character must still be Asuna instead of a regular girl. Kirito too. He has to act like Kirito in order to be Kirito in the story.