- Apr 28, 2019
- 3
- 0
All the beast content in this was amazing imo. Personal fav's of mine are the insect scenes were they knock her up, so i'm stoked if they keep that trend up in the second gameyeah, the horse-thing was amazing. Perhaps we get it to return in the second game.
I mean, if we figure out how the game is coded, we could technically set it up with a boss fight, as I definitely felt like it probably was going to be at some point. It would feel a bit jank, and would need to figure out how to replicate the game overs somehow, but if people can turn Ocarina of Time into completely different games via modding, it should be possible.yeah, the horse-thing was amazing. Perhaps we get it to return in the second game.
Actually it already is possible. >w>I mean, if we figure out how the game is coded, we could technically set it up with a boss fight, as I definitely felt like it probably was going to be at some point. It would feel a bit jank, and would need to figure out how to replicate the game overs somehow, but if people can turn Ocarina of Time into completely different games via modding, it should be possible.
okay, the fact it was possible is really neat, and the change of code base would explain the change of load times I noticed between versions.Actually it already is possible. >w>
Although it takes time and effort 2 decompile the crappy "il2cpp_data" folder. XwX
And I think the dev did dis just 2 stop us from injecting our own codes into the game. >:/
Because back in game version 0.88.3 it was still using good old "Assembly-CSharp.dll" method which is highly modifiable. ^w^
(Will not be financially supporting dis game in future now dat the dev did dis. TwT)
Februaryany idea of when the new game is suppose to be out ?
NahI'm sold on the animation alone and willing to have a finished subpar product than seeing this being abandon entirely.
Absolutely disagreed about the gameplay. It's slow, yes, and really tests your reflexes (especially with running grey monsters in one of the later areas) but definitely not impossible.So is there no way to get passed the tentacle use thing without getting loaded up with cum? I hate games that make you play badly to continue. She said she'd try to find another way, but I'm not seeing anything.
Edit: Geez the instantly respawning enemies and constant backtracking with this slow pace suck. It's to the point where I just surrender to pass enemies quickly in the tentacle area while looking around for an alternate method to pass the tentacle check. Think I'm done with this for now, the animations aren't really worth the annoying gameplay. Surprised this is rated so well here, gameplay is kinda abysmal and doesn't evolve/improve much. Game just slogs on, enemies really shouldn't respawn so quickly if they're going to limit ammo and make you backtrack constantly. Tentacle area and Christmas area were fucking obnoxious.
Be a slow game, that's fine, but balance the rest of the mechanics around that properly.
If the dev is really sure that he won't be able to finish the 3d game is working on right now, I hope he'll upload the unfinished version, at least. A finished product is better than an unfinished one, no doubt, but if the dev can't finish it, then I'd rather have whatever demo he did manage to finish, instead of his unfinished project becoming just a collection of pics and videos.Nah
Rather have a finished product instead of subpar that leaves you wanting.
No one would be happy with that, neither dev nor players.
I`m happy the dev choose to tell us so soon instead of dragging the project around for 4 years till he burns out and just abandons development completely.
Unless the 1.0.5 version is massively different from 1.0.1, enemies only respawn when you enter a different map. There are a few exceptions like if you walk halfway through a room, it'll spawn one enemy behind you and one in front (Edit: I only remember one time of this, the plant chargers in the swamp). But those are rare. If your enemies are instantly respawning, your game is probably broken.So is there no way to get passed the tentacle use thing without getting loaded up with cum? I hate games that make you play badly to continue. She said she'd try to find another way, but I'm not seeing anything.
Edit: Geez the instantly respawning enemies and constant backtracking with this slow pace suck. It's to the point where I just surrender to pass enemies quickly in the tentacle area while looking around for an alternate method to pass the tentacle check. Think I'm done with this for now, the animations aren't really worth the annoying gameplay. Surprised this is rated so well here, gameplay is kinda abysmal and doesn't evolve/improve much. Game just slogs on, enemies really shouldn't respawn so quickly if they're going to limit ammo and make you backtrack constantly. Tentacle area and Christmas area were fucking obnoxious.
Be a slow game, that's fine, but balance the rest of the mechanics around that properly.
I was talking about the way to pass the tentacle door, not all the tentacles in general with the loaded up with cum message. Thought there was enough context for people to know what I was talking about there. Never said anything was "Impossible" either. Seems you just kinda skimmed my message before quoting me just because you wanted to post something huh? Weird when somebody quotes me and takes pretty much everything I said out of context, lol. At least you kind of accidentally answered my question, though I'm not sure if I'll continue anyways.Absolutely disagreed about the gameplay. It's slow, yes, and really tests your reflexes (especially with running grey monsters in one of the later areas) but definitely not impossible.
Every tentacle type can be dealt with without "getting loaded up with cum". The tentacle traps can be crawled under, every tentacle that has a red ball-like weakpoint can be killed by shooting it, and the tentacles that swing forward-and-backward can be evaded by walking once they start swinging away from you, then crawling once the tentacle starts swinging back. The same goes for the tentacle that blocks the door to a room, you can either shoot it's red ball-like weakpoint, or, if your character is corrupted enough, just sucked off.
Yeah, I mentioned the main issues were where the game expects you or you might feel the need to walk back through multiple rooms. Christmas event has you pass a whole level and then there's no quick exit once you reach the end, and you have to backtrack through the enemies again. Adds nothing to the gameplay, the area is "complete" and there are a ton of ways to excuse having an exit near the elf's house back to the school. Next area was the tentacle area, when the MC makes it sound like you might have to backtrack through the tentacle area with her "Guess I should find another way" multiple times when she reaches a deadend. The whole school area has that issue a bit too, walk through a door for 2 seconds and all enemies respawn.Unless the 1.0.5 version is massively different from 1.0.1, enemies only respawn when you enter a different map. There are a few exceptions like if you walk halfway through a room, it'll spawn one enemy behind you and one in front (Edit: I only remember one time of this, the plant chargers in the swamp). But those are rare. If your enemies are instantly respawning, your game is probably broken.
Have you tried shooting the tentacle?
You can enter the elf's house after saving her, the front door should be open and lit up. The elf will reward you with something near the Christmas tree. If you stand under the Christmas tree, a button should pop up. It teleports you back to the bathroom.Yeah, I mentioned the main issues were where the game expects you or you might feel the need to walk back through multiple rooms. Christmas event has you pass a whole level and then there's no quick exit once you reach the end, and you have to backtrack through the enemies again. Adds nothing to the gameplay, the area is "complete" and there are a ton of ways to excuse having an exit near the elf's house back to the school. Next area was the tentacle area, when the MC makes it sound like you might have to backtrack through the tentacle area with her "Guess I should find another way" multiple times when she reaches a deadend. The whole school area has that issue a bit too, walk through a door for 2 seconds and all enemies respawn.
Really coulda used a respawn timer, or at least limited respawns a bit more in areas where you're expected to travel back and forth through rooms quickly. I could excuse just the school, but then it continuing into other areas with more obnoxious enemies, meh. If the gameplay was more engaging, it might have been fine. Sitting around and waiting for flies and shit to come towards you draws out the suffering even more. Some enemies can't safely be attacked from behind with the staff as well, so you have to wait for them to finish their pathing and turn around. Then there's the slow ass stamina regen. There's a difference between slow gameplay and repetitive slow/uninteresting gameplay. This edges into the latter with the pile up of everything being just a bit too slow, repetitive, and time consuming.
I wouldn't even mind a "slow" game from the dev, I just hope they can balance it better and make progression and the gameplay more impactful. This becomes a slog by around the tentacle area. To be clear, I don't think the gameplay is difficult either (It's way too easy/forgiving imo with the way you can just masturbate away your lewdness without health penalties), I was just practically falling asleep by that point and started rushing to try to stave off some of the bordem, lol.
Might have to actually bother to review this and point out more of its issues in detail, but I'd have to finish the game first. At least some reviewers know how to properly review a game and gave it around a 2-3, which is fair based on what I've seen so far. Maybe if I forget about how obnoxious it was I can come back to it later : p
Bro, you asked a question about a tentacle, I answered about all tentacles, just to be sure. No need to get pissy that I "took pretty much everything you said out of context".I was talking about the way to pass the tentacle door, not all the tentacles in general with the loaded up with cum message. Thought there was enough context for people to know what I was talking about there. Never said anything was "Impossible" either. Seems you just kinda skimmed my message before quoting me just because you wanted to post something huh? Weird when somebody quotes me and takes pretty much everything I said out of context, lol. At least you kind of accidentally answered my question, though I'm not sure if I'll continue anyways.
That's some good news, voted 2d sprite style, so much better and I'm glad it's winning, I will follow his new game with much more interest if he will return to his previous style.Jashinn saying they've run into development problems on making a 3d game and is asking people whether they'd want them to keep pushing on or go back to 2d pixel game. There's a poll
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I think you're not allowed to make a thread for a game until there's at least a playable public version out.That's some good news, voted 2d sprite style, so much better and I'm glad it's winning, I will follow his new game with much more interest if he will return to his previous style.
Btw can someone create a new thread for the new game? What's the point using the Syahata one?