Dickie323

Newbie
Jun 26, 2022
33
139
When I first played the game and encountered the NPC girl with twintails in the basement I was so fascinated to see her enjoying her little fun time with the fly. I was hoping that Syahata also gets a similar animation instead of the anal scene..... or maybe a different scene after the corruption level is at max.

I'm not a pro when it comes to editing animations and such stuff. I'm actually an amateur but I still tried my paint editing skills. I know it's not perfect at all but I like the result <3

Hope you all like it too! From a 2D enjoyer for 2D enjoyers

View attachment 4352779

Cheers
That's what I'm talking about!
 

Zanurah

Member
Jul 10, 2022
185
435
It really is good news that Jashinn is considering 2D again. I don't care how good some feel his current project looked, he earned his popularity with 2D and it's a field that needs quality like his work. Besides, 3D projects tend to be more miss than hit in conveying emotion through their animations. More mechanical than natural, if you will. It's why I'll always prefer pixel games like the original Parasite in the City, Anthophobia and both Sinisistar and it's sequel, due out March next year.
 
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Feb 22, 2024
24
15
It really is good news that Jashinn is considering 2D again. I don't care how good some feel his current project looked, he earned his popularity with 2D and it's a field that needs quality like his work. Besides, 3D projects tend to be more miss than hit in conveying emotion through their animations. More mechanical than natural, if you will. It's why I'll always prefer pixel games like the original Parasite in the City, Anthophobia and both Sinisistar and it's sequel, due out March next year.
Yeah I'm glad he's at least considering switching back to 2D, although looks like they'll be continuing in 3D for now but if things aren't going as planned then they'll switch back to 2D.
 

FTFaceless

Member
Jan 9, 2023
297
542

Thank you all for the feedback.
For the current project, I have decided to continue experimenting with 3D development. My goal is to first complete the initial test version.
If the test version progresses smoothly, I will consider completing the current project in a short format.


If the results are not as expected, I will pause the development of the current project and proceed with developing the next new 2D project.
Yay? I mean... I personally don't mind either way.
 

Guess_Who

Member
Mar 17, 2024
226
498
First of all, thanks. I didn't expect it gets such a good feedback.

honestly, that's really nice work, even if it is basic.

Have you tried making any pixel art yourself?
No, I really wish I was skilled at making art but the truth is I'm not. I can't create anything from scratch. If I could I would've already made my own 2D pixelated porn game with all kinks, fetishes and stuff which makes every guys cock rock hard and every girls cunt dripping wet just by looking at the animations.

For this animation I only edited what was already there, still it took me many hours to get a acceptable result. I take my hat off to all the developers who go through several weeks of creating art from scratch and making it into a flawless good looking animation!
 
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Guess_Who

Member
Mar 17, 2024
226
498
Let`s get real for a second here


What girls? (animated doesn´t count)
The ones who are active on this website, the ones who lurk here, the ones who also play these kind of games........
Believe it or not, there are also women playing and enjoying such games. Some have even more perverted thoughts than men!
We live in the 21st century, that's pretty common nowadays.

Cheers
 
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PastaLord

Newbie
Aug 1, 2023
15
54
It really is good news that Jashinn is considering 2D again. I don't care how good some feel his current project looked, he earned his popularity with 2D and it's a field that needs quality like his work. Besides, 3D projects tend to be more miss than hit in conveying emotion through their animations. More mechanical than natural, if you will. It's why I'll always prefer pixel games like the original Parasite in the City, Anthophobia and both Sinisistar and it's sequel, due out March next year.
Can't second that enough. There are a handful of artists that I like who make decent 3D monster/tentacle art, but I don't think I've ever played a game that consistently nailed it. It takes so long to perfect poses/facial expressions in 3D and honestly there's a reason why AAA games use motion capture to get that kind of thing right in cutscenes. Meanwhile, 2D can be gracefully exaggerated to the point of being more evocative than real life.
 

Uhm3032

Newbie
Dec 28, 2023
80
68
To me personally. He should stick with 2D pixelated games. Because he already has a fanbase that love's his 2D game (which is this one). And not gonna lie, i'm thoroughly impressed with the 3D stuff he did with this new game he's currently making. Though, i still would prefer his next game to be 2D pixel.
 
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asakoshura

Member
Sep 17, 2020
149
124
First of all, thanks. I didn't expect it gets such a good feedback.


No, I really wish I was skilled at making art but the truth is I'm not. I can't create anything from scratch. If I could I would've already made my own 2D pixelated porn game with all kinks, fetishes and stuff which makes every guys cock rock hard and every girls cunt dripping wet just by looking at the animations.

For this animation I only edited what was already there, still it took me many hours to get a acceptable result. I take my hat off to all the developers who go through several weeks of creating art from scratch and making it into a flawless good looking animation!
honestly, that kind of stuff and normal studying is good practice. I'm not the best pixel artist in the world, but practicing small things, even edits like that, when you can means you will eventually get good at it.
 

Guess_Who

Member
Mar 17, 2024
226
498



Yay? I mean... I personally don't mind either way.
So basically the "2D Pixel Style" won the vote against the 3D. He didn't want to give up 3D completely for the sake of the fans. His heart tells him he should go back to "2D Pixel Style" but he doesn't want to let both fan zones down.
Would be a shame though if it gets abandoned for an unknown set of time. This would mean he will go straight to 2D but start again from scratch with a new game. This in turn means we have to wait even longer for another game.

?
But seriously, you art is pretty good. You and me seem to share similar kinks, too. Did you ever think about offering your help to a developer? I know for a fact that Eroism is looking for people creating Art for him.
I'm not an artist, I can't create stuff from scratch :ROFLMAO: I just did some editing but thank you. I might do another one when I have the time for it. Editing those takes so many hours and you gotta be in the mood to do so.
 

Zanurah

Member
Jul 10, 2022
185
435
Can't second that enough. There are a handful of artists that I like who make decent 3D monster/tentacle art, but I don't think I've ever played a game that consistently nailed it. It takes so long to perfect poses/facial expressions in 3D and honestly there's a reason why AAA games use motion capture to get that kind of thing right in cutscenes. Meanwhile, 2D can be gracefully exaggerated to the point of being more evocative than real life.
That being said, even 2D games have their issues. I'm finding a lot of them made via Unity are in this unholy place between natural pixel art and... yeah. Characters just float across the screen and don't have any real weight to their animations.

Case in point, compare Syahata's animations to say those found in Nightmare of Revenge, ThornSin, Cyan Brain, etc. Sure, those games may look good at a glance but they lack soul compared to Syahata. Cyan Brain's animations in particular are terribly unimaginative, especially when they're all based around a single perspective, while Syahata's animations show wonderful hand drawn variation that don't look like character assets are constantly recycled for different enemy types.
 
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AkagiVoid

Active Member
Feb 12, 2020
612
495
Full Save spots for 1.0.5 including Gallery Unlock. :3
I did not test all the saves fom 0-88-3 but they seem 2 work in 1-0-5 flawlessly. :3

Notes:

> And as long as U do NOT press the Reload ammo key the gun haves about 900+ ammo in it. >:3

> Lastly do NOT ask for modding 1-0-5 because that will never happen since dev switched from Mono to il2cpp. XwX


Save_loadout-a0.png Save_loadout-b1.png Save_loadout-c2.png
 
4.50 star(s) 112 Votes