I finally finished the animation edit I was working on now for several weeks! It's the longest and biggest so far. Also seems like there haven't been much updates on Jashinn's game since then......anyway I'm here for my animation edit!
It has 86 frames and a length of about 16 seconds. Originally it wasn't supposed to be this long but I got carried away while doing it.
Main focus was corruption / transformation on Syahata as it was missing in the main game but who knows, maybe we will see something like this in the future by the dev?
Now for my animation edit, it has the following features:
- Eyes change / expression
- Skin slowly changes
- Visual indicator of corruption
- Pointy ears grow
- Filament/anther/Stamen grows on head
- Lovey dovey hearts
- Pink ribbon falls / lands
- Hand of Syahata reaches the intimate area of the alraune
- Flower petals close
- Whole flower digs underground
Syahata becomes a alraune like the boss monster. Together they form now a Liliraune which is much stronger than the normal boss.
A lot of the plot is not explained in this game. The normal alraune was rated to be a " Level 2 " threat so the Liliraune would be a " Level 3-4 " atleast.
My guess is that all "monsters" or "creatures" were normal beings before this outbreak and some mutated into stronger beings. So the humanoid monsters should've have been all normal humans before....
Hope this kind of plot hole gets solved in the future!
Full animation:
View attachment 4829098
Short Loop Animation:
View attachment 4829099
That's it! Here you have, I still suck at creating stuff from scratch and have absolute no clue on how to place the shadows nor can I make decent limbs like the arms and make them look good. This all is amateur work and not like a profesional, yet I feel like this one turned out very well for me!
Cheers