PhineasFlynn
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- Feb 1, 2020
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You must take it immediately after visiting the laboratory basement. Before the story moves forwardEmployee still blocking B door lab
You must take it immediately after visiting the laboratory basement. Before the story moves forwardEmployee still blocking B door lab
Lab in wire
How to complete that
I downloaded the new version and the problem persists![]()
Wires are i lab A now.is there a way to fix the wires bug or a way around it?
No issues here. 99% of the time missing files are due to the player skipping an earlier update.The thread's linked 27043 patch for Windows seems to be broken. Missing audio files? crowd_boo.ogg?
Thank you, but can you also give an update link for 27043? Thanks!As I see some people are struggling to find how to progress. I post a walkthrough (not made by me, found in NLT discord server). This is a step by step guide to get everything. If someone could pin this in OP. I think it would be great for someone who needs it. I will update this comment as soon as the next version comes out
Version: 26042
LINK
Unfortunately, the Walkthrough isn't updated yet. As soon it will be, I will update the postThank you, but can you also give an update link for 27043? Thanks!
Is it possible for anyone to join his discord server by subscribing or something similar?Mod author left F95 because of the trolls and mods here.
Mod is on his private Discord-Server and still get updates.
And no, he doesn't let everyone in.
Yep. Just become a casual member, or better, and you can join NLT Media's Discord.Is it possible for anyone to join his discord server by subscribing or something similar?
It's a hint suggesting you go to see Madison, the chef at Beer, Tits and Food, about something oral.What is the "corndog" hint about?
For 1 its NLTNTL peaked in Treasure of Nadia, and has been losing steam ever since. You can't insistently use the exact same formula over and over, and expect it not to get stale.![]()
People on this site moan all the time, that's not the point. Criticism isn’t about disliking something for the sake of it, it’s about wanting it to be better and contributing to a meaningful conversation, which is... you know... the point of where you are right now (a forum).For 1 its NLT
Secondly Loving ToN is a very nostalgic view with rose tinted glasses. People on this site moaned about ToN all the time during its development.
"These puzzles sucks" "what the fuck is this fishing" "Naomi is a dick"
Also why would NLT change a successful formula? It's not like he hasn't tried improve and develop.
Isometric view, more voiced lines, better in game hints.
Comments like this are just so baseless and pointless. If you don't like SoTS don't play it. I loved Call of duty in 2010. I don't like it anymore I enjoy other games instead. And that's okay
Since you're interested in contributing to a meaningful conversation:People on this site moan all the time, that's not the point. Criticism isn’t about disliking something for the sake of it, it’s about wanting it to be better and contributing to a meaningful conversation, which is... you know... the point of where you are right now (a forum).
I could extrapolate on this, BUT, I noticed your profile, Joey. All your 454 comments were posted here, in this game, obsessively and without exception, and concisely defending this game on a constant basis that's barely healthy. So, that leads to one of two things.
Either this is you:
View attachment 4756879
Or you're with the development team.
And I sincerely hope, you're with the development team.
To be fair, both JoeyGucci and Ankhesenamun have some valid points.Since you're interested in contributing to a meaningful conversation:
What is the formula that NLT is using, how does it work, and why has it gotten stale (unlike, for example, GTA, which is just about the best-selling game series around but is based around the same basic formula all along)?
How would you meaningfully respond to the changes Joey pointed out about SotS that make it different, like isometric view, more voiced lines, and better in-game hints?
Additionally, what about changes like adding in fights and side girl content? Is this really the same formula as previous games?
How would you shake up 'the formula' to make future games more interesting?
I haven't yet seen anything from Ankhesenamun that I would call a valid point, which is why I posted my questions to them in the first place. All there is so far is the vague claim about a formula that's gone stale. I look forward to seeing something more robust in the way of details, if they have such details to provide.To be fair, both JoeyGucci and Ankhesenamun have some valid points.
Virtually all the improvements in this series of NLT games (and there have been improvements with each new game) are technical improvements.
There have also been attempts to add some spice to the gameplay but they mostly fall flat, if not universally panned (fishing game in ToN, anyone?)
For me personally, the area that needs the most improvement (the story) is the area that has shown the least improvements. For example, an MC that behaves like someone with an IQ and EQ that approaches average instead of at a toddler level would be a good start.
I cant agree more. Brad was an unlikeable dick of an MC. Henry had growth but was insufferable at the start. William was okay... just a bit cocky. Ethan is the first MC in the series i likeFor me personally, the area that needs the most improvement (the story) is the area that has shown the least improvements. For example, an MC that behaves like someone with an IQ and EQ that approaches average instead of at a toddler level would be a good start.