- Jan 21, 2022
- 9,823
- 19,153
Yeah, not the hate.I doubt uber deserve hate, at least not from us, who mostly do not pay him. Its sad that he failed a game that was slow but good and made it slow and bad.
But it is apparent why lostraven "chose to be happy" by leaving the development team.
In my opinion, there hasn't been good content since v0.89.8 (just like I said on my media files post #29,171 1 year ago).
I will say that I opened S1 Redux and thought the UI "quality of life" design seems fresh. I played until Peter went to the front of his house. I tried to keep the skip dialogue continuous to check out a speed run, but it seemed that every scene change or after every decision, the skip dialogue deactivated and I would have to reactivate it. That's annoying.
At this time, I reiterate my previous estimate on what this S1 Redux is worth... Not the $25 that it's selling on itch.
My note: What yall think should be the set price for the game?
For those wishing to go retail, it's a $10 value that has a $25 price tag.$10 per part. 3 parts, $30.
That would be $30 for all current content across all versions. That's a good higher-end retail price for an indie game. Even a point and click faux sandbox like this.
That it's priced $25 for S1 Redux and expected same for remaining 2 parts... At $75, this puts it in highly anticipated AAA pricing or very involved coding, art, design, replayability for a superbly done indie game (we're talking 9.0+ rated indie games from developers with a track record of quality and/or appropriate industry buzz). Taffy Tales is none of that, in my opinion.
Glad we have F95 to steal games... Especially in cases like this. Godspeed to the subscribers and retail consumers.
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