Deleted member 568526
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- Apr 22, 2018
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How far down the rabbit hole are we?
I think most of us have returned safely , looks like @Stil996 is still struggling a bit
How far down the rabbit hole are we?
Judging by the color of the hair, Tiffany is under the table of MC. I hope that dev, after several years of empty promises, will move this beautiful character at least a little forward.I'm not convinced it's the MC, though I do concede that it could be.
The main redheads I know are Tiffany and Natalie. I had to rack my brain to remember Mia. Then I remembered the brief scenes.
I think with the person being in the shadows, their hair color can't be quite determined (especially when we can't decide if the person seated in the chair is the MC). The three I think the person under the table could be are pictured below for people to make their own conclusions.
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Yeah I can't explain it any more than I tried to earlier, the window view bugs me too. There are really only 3 places in the house we have not seen and only one of those could explain the view out the window. But if the view out the window was just an oversight from the Dev then it would have to be the MC's room. (APoc1 skirts the rabbit hole but does not venture insideLet's summarize some preliminary results, where does this strange scene take place. I tend to think that this place is the MC's room. Why?
The main advantages: a globe, the location of tables in the room, stupid wallpaper on the walls. I don't remember anywhere else in the house such stupid wallpaper, maybe I'm wrong, of course.
The main drawback of this version is strange view from the window. How can this be logically explained? Perhaps dev has redesigned the interior of the house.
Stil996 APoc1 DxD2
I have emerged from below (spitting up dirt and muck and bits of worms and bugs).
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My plan was closerStil996 APoc1 DxD2
I have emerged from below (spitting up dirt and muck and bits of worms and bugs).
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i don't know how much is a joke and how much is contention.My plan was closer, no way the bathroom is in that single story section to the right. The doors and stairs are represented in there real places, only as exits
Houses tend to be symetrical when viewed from the outside (when space allows it), making central tall section with the front door the original building, with single story the right along with the garage and everything on top of it as "new" additions
IMO The door you can't open MUST lead into the conservatory, with the real location of the door flush with the wall under the stairs. The stairs head east just enough to clear the locked door before following the original wall up in a squared off spiral.
1. I think this debate is pretty pointless, considering Artistic License.i don't know how much is a joke and how much is contention.
i used SketchUp drafting software for scale and reasonable estimates on dimensions (doors 3ftx7ft, stairway 3ft wide, stairs 8in high, 11in depth).
i understand your statement about house design.
That bathroom in my render is only about 10' wide and is located where it is in the game.
the stairs, if they turn the way you say would block any use of that mysterious door. the first landing would be stomach/chest height. unless inhabitants are quite short, they would need to crawl past.
if you look at the house from a street scene view, you'll see your sketch means the bathroom is 4ftx4ft at best.
the debate rages on
at least it isn't about ntr this timeAren't you guys always been "over-debating" any topic here? lol.
It's clearly peter/mc's room.
So what if that is the case ? Its not like this is a forum for discussion amirite? You can always offer up topics for conversations you want to have, instead of just snipping from the cheap seatsAren't you guys always been "over-debating" any topic here? lol.
It's clearly peter/mc's room.