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Hello friends!I’ll try to keep this brief again. Work is in full swing, and the vast majority of the demo is already complete. I’ve put a massive amount of effort into it, especially since it serves as the introduction to the story.
I also want to remind you that absolutely all the text from the old updates has been rewritten or significantly expanded. I like the result much, much better now, and I hope you will share that sentiment. The art has also been drawn from scratch, as the old assets were too weak to simply touch up or update. Regarding the art, I’m not entirely objective because I’m so deep in the process that I sometimes can't see the full picture (as I’ve mentioned before), but I believe it is a big improvement.
I finally have the freedom to weave my ideas directly into the story without fear of them being distorted. Previously, the language barrier made it incredibly hard to realize my full vision or connect with you properly. Now, I am working hard to fulfill those past promises.
As I mentioned in the previous post, we tried very hard to release the project this year, but this season has grown significantly in scope (yes, that’s my fault - I struggle to know when to stop adding things!). Consequently, our new approximate target is January. Right now, my main priority is getting the demo released.
Regarding the importance of our Steam release: Steam currently represents 95% of the market (especially after the events of this past summer), so I don't think I need to explain why a successful launch there is so critical for us. In any case, you believed in us and supported us, so you will definitely receive Season 2. The Steam release is more about securing the long-term future of the project.
Once again, a huge thank you for everything. I really mean that.