1xxx23
Newbie
- Jun 29, 2020
- 31
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The idea of keeping the role of an antagonist present in the plot of the game suits it very well in my opinion too. The point is that having it being something poorly elaborated and not communicated with the players just tear it all apart - like, cool! Uberpie and the team had ''X'' idea but why not comment it in the patreons posts? I'm not even talking about asking what is everyone's opinion about it, just communicate what the f##k you guys are planning and see what's the reaction before making a choice that is somewhat diverse. Feel me?I think the point of having that unavoidable light ntr pre hotfix was to give the player the feeling of resent towards the antagonist for a revenge buildup towards his sister corruption. Also i respect the decision of the team to remove it since the majority of the players is uncomfortable with that content. Not me tho, since i personally find such threat essential to cement the role and threat of the antagonist to the player. But removing it wasn't a bad idea either since most would hate even the lightest ntr on a non ntr route.
Which leads to another question: all this antagonism from Darnell's part is leading to what objective in the team's mind? Because I only see 2 paths here right now: 1) all this acumulated anger from Darnell's stupidity leading to a revenge path (non-ntr) - and 2) keep this vermin gaining control over MC and his harem (ntr).
Besides that, there's many ways that you can make Darnell the antagonist without steping in the ntr area, and yes - this could be in both paths without any big problem. Having Darnell messing up the plans of the MC without touching any girl, to have him trying to bully the MC, beat him up, graffiti his house... god only knows. Just give us the right of reply - or not - and that's ok.
From my perspective, given all the comotion made after this update, to reject some kind of revenge path would be the wrong choice from the team. The role of an antagonist is to build up this emotion, this fury, and to have it in the game just to annoy most of the players would just feel ridiculous and uneccessary - like the now avoidable ntr scene of this last update.
Anyway, all my respect to lostraven. Man, you're doing god's work in this project, trying to communicate with the players and keeping the patience until the very limit. You don't have to be crucified because of that.
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