I really wish the gameplay of this would be better, because the setting, overall tone and art of this is tits. Right now it plays as a linear visual novel, granted with concurrent, but mostly independent branches. Where as it really should play much more like akburs witch trainer game.
- You should be able to call your neighbourhood crush to the toilett any time, even if it doesn't progress the story. Also there should be gameplay/training involved to get her there, and other places too.
- Similarly, you should be able to call the janny into the toilletes for butt inspection and other things when you feel like it. And again make sure to have a training/multiple choice thing going, so you can have a bit variation too.
- Same deal with the teacher, and also with the cum in buckets for money program: at some point you should just let her wank you off for your cum. It's called progression.
- Same deal for literally everyone else.
- Similarly you should always be able to use your laptop to spy on those other dudes, no matter if it progresses the story any longer or not. Make sure to have some variation.
- Same thing for the peak hole in the backyard. Make sure to progress this along with the teacher story.
The point here is also that you can repeat whatever you like in a manner that doesn't take you out of the game. The "gallery" is a joke of an excuse. Remove it. Implement better gameplay. But most importantly the player should be in control (within reason) as opposed to follow the linear story. The game would be instantly twice as good. And it's pretty good already.
There probably also should be an element of "taking it too far" in the choice/training/progression parts, as opposed to just unlock the next step. And have characters that can be taken too far, other's maybe not so much.
Finally, remove the mini games. They suck. Nobody ever liked those.