- Jun 10, 2020
- 1
- 0
how do i boot up the game? i looked in the files for the application starter but didnt find it.
Try openj9 it's like twice more effective than the usual hotspotI wish my pc was good, It's been some months since I can't run this game because of some settings it has. Wish it was Renpy or something
Are you on the most recent version (v3.00.1)? I had that error when preloading before v3.00.0 and it appears to be fixed now.I think i found a bug game crashed when i enter the witch house. :/
View attachment 804133
Error Log:
com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
at com.badlogic.gdx.assets.AssetManager.finishLoading(AssetManager.java:437)
at com.majalis.asset.SafeAssetManager.get(SafeAssetManager.java:35)
at com.majalis.scenes.ShopScene$ItemSlot.<init>(ShopScene.java:414)
at com.majalis.scenes.ShopScene$ItemSlot.<init>(ShopScene.java:398)
at com.majalis.scenes.ShopScene$BuyItemSlot.<init>(ShopScene.java:437)
at com.majalis.scenes.ShopScene$BuyItemSlot.<init>(ShopScene.java:436)
at com.majalis.scenes.ShopScene.getItemSlotType(ShopScene.java:539)
at com.majalis.scenes.ShopScene.setItemTable(ShopScene.java:554)
at com.majalis.scenes.ShopScene.<init>(ShopScene.java:365)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:576)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:622)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:645)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:645)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.getEncounter(EncounterBuilder.java:788)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:231)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:286)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:137)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)
at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
... 43 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
... 46 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:62)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:35)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:64)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: ui\inventory\itemIcons\Tiara of Control.png (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:142)
at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:228)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:141)
... 10 more
Not really means much i play last version and there a lot changes in menus i think only he forgot update text in it.So i downloaded last version today but in game and changelog file it says version 0.2.27.4, whats that about? It supposed to be version 0.3, isnt it? Or am i missing something? Downloaded win64 version from nopy.
Well, i have a new inventory and UIs so you probably right, just wanted to make sure that im not the only one with mixed up version.Not really means much i play last version and there a lot changes in menus i think only he forgot update text in it.
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is the APK version is also version 3.00.1?Just download the JAR from the link that was provided for us here and then replace the old JAR with it. Launch the game with the .exe and problem solved.
Also, be sure to just download the JAR it is version 3.00.1 and ignore the 32/64 versions from the mega folder as they are the 2.27.5 versions. You can keep doing this going forward so you don't have to wait for someone to update the Win 32/64 versions.
The mod has also been updated to 3.00.1 if anyone is interested in checking it out.
The game-breaking bugs I've encountered earlier appear to be fixed, nice!You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
It is version 3.00.1, but you can't cheat which is sad, so gotta go back playing to pcI have no way to test the APK so I'm not 100% sure but if I had to take a guess just based on the date it is.
More Dullahan is always luvNew content:
- Added Dullahan Anal animation!