"Best" is subjective. Personally, I tend to go with warrior. You can spam crushing blow or low attack and win most fights (as long as you drop into your guard stance once in a while to regain your footing and not fall over).Can someone give me some tips, best class, best way to win... This game is hard lol
It's really not difficult, I like to start with the enchanter with (strength 3, endurence 4, agility 5, perception 5, magic 2 and charisma 7), perks (skilled, catamite and destroyer), magic (combat healing) and skill (armor chrusher x2)Can someone give me some tips, best class, best way to win... This game is hard lol
Saves are located in the folderwhere can i find the save file in java for pc?
.tao-data
which should get created alongside the jar after saving your first game. Further information may be gained by searching this thread for 'tao-data'.Best in my book recently switched from X-Fire/Oil- to Blitz-Assault-Combo as it works with any class and is able to branch off in many directions:Can someone give me some tips, best class, best way to win... This game is hard lol
Both EagleCarSausage and lmlAzazel gave sound advice also.Don't be. I hadn't found the time yet to test Jaybig's suggestions and may very well report my findings now.
Nothing in the world will make me touch a warrior with anything less than a ten foot pole, but luckily any class can start with the required agi 5 and 2 skill points to unlock Blitz and Assault. The skill is powerful and easily usable even without any achievements unlocked. So it's a way better start than the X-Fire/Oil-combo (which needs a second soul crystal) and also a lot safer to play (as it blocks a good amount of incoming physical damage). As the requirements are quite low, one can still build a well rounded start character to also fry ghosts and sweet talk the rest (Go, College of Eloquence!).
Thanks Jaybig, for introducing me to it.
That scene is now animated in the game. It's also one of I think 4 animated scenes that also take customization into account. I wonder if the plan is to go back and add both of these to all the existing art. That would be fantastic but a ton of work. I particularly love the updated harpy animation.I noticed that werebitch has only 12 images now. There is supposed to be 13 images in the folder, the ass to ass image was missing. Does anyone know why the image was removed from the werebitch folder in the jar archive?
I have this same exact problem.I can't open the .jar file for some reasons (updated java, tried launching it as admin, nothing seems to work) any info when the .exe version might be updated ?
I see. Did not know it got animated. Been waiting till a worthwhile amount of content got added in to entice me into playing. Naga art ftw.That scene is now animated in the game. It's also one of I think 4 animated scenes that also take customization into account. I wonder if the plan is to go back and add both of these to all the existing art. That would be fantastic but a ton of work. I particularly love the updated harpy animation.
So I guess they took the 2D pic out of that folder because it's not being used anymore.
you don't have to go through all of it. i don't even have java installed. just download from first page Win64(v0.2.25.2) then extract it and open folder, download new TalesOfAndrogyny.jar and replace it. then run TalesOfAndrogyny.exeYou must be registered to see the links
found this fix, it works for me
You realize that the point was to play the last version ( v0.2.27.3 ) for the new content not version i already had (v0.2.25.2) ?you don't have to go through all of it. i don't even have java installed. just download from first page Win64(v0.2.25.2) then extract it and open folder, download new TalesOfAndrogyny.jar and replace it. then run TalesOfAndrogyny.exe