- Apr 26, 2017
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Technically Hiro impregnate the Mermaid but she later put the eggs on his butt.out of important curiousity can you make enemies pregnant or anything like that?
Technically Hiro impregnate the Mermaid but she later put the eggs on his butt.out of important curiousity can you make enemies pregnant or anything like that?
talk about a bad turn of events...Technically Hiro impregnate the Mermaid but she later put the eggs on his butt.
I think Hiro liked.talk about a bad turn of events...
Meh. Hiro nearly always gets it in the end.talk about a bad turn of events...
Well, that's all I wanted.more Ogre scenes, the next part of story mode
After you beat Urka, you have to let her take you to Pound Town.how do i get urka in to my party i fought her and won many time wat do i do i looked tho the post but no one talks about urka the talk how to get the other 2 companions can anyone help me
I admit i wanted more ogre scene for a long time now, no monster has that big of a dick (there is even a "skill" with it) but unfortunately you can do things only when you lose, and losing too many time means a game over.Well, that's all I wanted.
All you need is a text editor, I personally prefer Notepad++, but the .json files can be opened with regular win. Notepad. BUt you will find Notepad++ to be much better for editing over all.Does anyone have a link to the save editor which doesn't use frossnow I will take anything?
I had not thought about it, but that is actually quite true, the Orc does not offer training or anything, at least from the other 2 you can get some training, as well as sex, and Trudy is is a good diversion for the Werewolf girlies. And Kylira Is a funny diversion with the Brigands.If you are trying to do a Virgin run, then you can't get her. Though, it's not really much of a loss since she doesn't really do anything as a party member other than have sex with you or the other two.
I honestly prefer to have Hiro go drinking and get buzzed in Monster Town to start that scene instead.Urka offers a good dicking session to Hiro, which the other two can't possibly match.
Might be less work just to have the bank have an option to leave x amount of gold as a deposit (or just a 'leave all' if setting up specific amounts would be burdensome), then wouldn't have to write a 'lie' subroutine to every money-dependent scene. Drop all your gold in the bank and go do your thing, then pick it back up later.Meh. Hiro nearly always gets it in the end.
I'm not sorry about the pun.
Question for the game devs. Any chance we could get the choice to 'lie' about not having gold in the scenes that only allow you to choose 'low funds' when you're actually broke?
Because to get the scenes for the inn and the bunny, I actually had to use cheat engine to drop my gold due to having plenty and not much to spend it on.
'Under the desk' is pretty much my favorite scene type, even though its so rare to actually find. I would love to have the first innkeeper "can't pay" animated.
Yes that would not be a bad Option to be able to lie and say you had no gold or have a place to deposit it all.Might be less work just to have the bank have an option to leave x amount of gold as a deposit (or just a 'leave all' if setting up specific amounts would be burdensome), then wouldn't have to write a 'lie' subroutine to every money-dependent scene. Drop all your gold in the bank and go do your thing, then pick it back up later.
Yeah, I have used tools like CheatEngine which can edit memory locations to achieve the same effect in the past (really liked the pooka bad end scene). If you really hate the ToA combat system, btw, you can use this to win or lose any encounter pretty easily, with a little practice on tracking value changes. Not gonna go into a full tutorial here, but e.g. CheatEngine enter your starting HP as a new search when combat begins, wait til it goes down, search for the new value as the next scan, repeat until you've narrowed it down to a single memory address, then either freeze it or bump it to 60 as necessary (to win) or set it to 1 or 0 to lose (you can set it back up to 60 after you start to see the defeat dialog if you don't want to heal at camp afterwards). Memory location for HP resets every combat so without writing a script to find it that's the easiest way to go.Yes that would not be a bad Option to be able to lie and say you had no gold or have a place to deposit it all.
I normally just edit the save, and search for money, and set it to zero or one for now. If I wish to see a scene that requires me to have no money.
And then place it back to the original value later if I need to.
Or you can save edit with notepad, that works too.Yeah, I have used tools like CheatEngine which can edit memory locations to achieve the same effect in the past (really liked the pooka bad end scene). If you really hate the ToA combat system, btw, you can use this to win or lose any encounter pretty easily, with a little practice on tracking value changes. Not gonna go into a full tutorial here, but e.g. CheatEngine enter your starting HP as a new search when combat begins, wait til it goes down, search for the new value as the next scan, repeat until you've narrowed it down to a single memory address, then either freeze it or bump it to 60 as necessary (to win) or set it to 1 or 0 to lose (you can set it back up to 60 after you start to see the defeat dialog if you don't want to heal at camp afterwards). Memory location for HP resets every combat so without writing a script to find it that's the easiest way to go.
Don't think every user is up to these methods, so a quick-n-easy fix might be a second value in the save to track banked gold, then a dialog tree with 'deposit all' 'withdraw 10' (repeatable) and 'withdraw all' options.