- Jun 20, 2021
- 64
- 96
Yep! This was added as a QoL update for the Patreon Builds a month or so ago.For those looking for full gallery, it seems that enabling cheats mode also unlocks all gallery scenes/images.
It would be nice if update changelogs specified that content, bug-fixes or new features are for Adventure Mode, Story Mode or Overall Change.I could never understand where all this new content from changelog is found. Is it under "Story" mode or "Create Character"? This game needs an instruction manual (only half joking).
Please, make an 0.3.10.3 update for "Linux"!Changelog
Version: 0.3.10.3 - Third July Weekly
New features:
- Resolution options are now dynamic
- Resolution autocorrects on game startup
- Added the ability to send a player back to a previous location via "toll" encounters
- Added new Predictable status debuff and associated counter skill bonuses
- Added new "Disarm" skill separate from Riposte, which no longer disarms
New content:
- Added Fire Elemental Doggy art!
- Added new Goblin Date gloryhole scenes
- New "game" to play there with a bunch of different scenes
- New oral begging scene
- Added new Goblin Date inn scene
Tweaks and bug fixes:
- Improved counter damage significantly depending on how much "Counter" is earned
- Fixed typos
JAR files are AgnosticPlease, make an 0.3.10.3 update for "Linux"!
You simply need the Linux base files:JAR files are platform agnostic. As long as you have java instaled they will run. For people whom don't know how to run it on Linux:
If you have some errors you may want to try other openjdk versions or just use oracle one. If you want to speed it up just write a bash script. You don't need to download any other files from majalis website, their executable is kinda bad anyway (never worked for me)
- download latest .jar file
- install OpenJDK 8 (should be in any repo)
- open terminal in ToA location
- /usr/lib/jvm/java-8-openjdk-amd64/jre/bin/java -jar ./TalesOfAndrogyny.jar (java location may be different depending on your distro)
Stack bleed, use Block/Stonewall and Slide when she's loosing her footing. Avoid sliding too soon, evasion helps IIRC.how the hell do i beat the demon king? View attachment 1304278
Nice update as always.ToA - New Weekly Build! (v0.3.10.3)
View attachment 1303776
(download link on the bottom - reminder that the Dropbox links are in posts tagged with "Dropbox link", which you can access from the left-hand "Featured Tag" section on our feed!)
Neeeeeeew weekly!
Really glad with the progress on this one. We've added new Fire Elemental Doggy art, more goblin date scenes, added the capability for "toll" encounters, the Predictable debuff, and tweaked Counter stance skills to make use of it. We've also hopefully solved some resolution-based issues that were affecting people, which should also help with text readability and the general look and feel.
As always, changelog is below, and convenience download link below that. Thanks for supporting us.
ToA - New Weekly Build! (v0.3.10.3)
You don't have permission to view the spoiler content. Log in or register now.
I was about to ask about story mode. Shame it isn't being worked on at the moment as sometimes I enjoy just playing a linear story and discovering the eccentric yet intriguing lore of the game, rather than messing around in adventure mode.It's always in "Create Character" (That's the sandbox mode), Story mode isn't being updated atm.
I was about to ask about story mode. Shame it isn't being worked on at the moment as sometimes I enjoy just playing a linear story and discovering the eccentric yet intriguing lore of the game, rather than messing around in adventure mode.
Has Majalis mentioned a reason as to why they've halted progress? I know updates for story are few in between but hopefully they drop a big update for it sometime soon.
Seems like they want to finish all characters first and then finish up the story mode.We're hoping to introduce the remaining story-critical characters this year so that we can potentially finish up both modes of ToA, but if we only get one, we'll consider that a win. We really want, on the one hand, to have a strong rogue-lite style gameplay, and on the other, to have a really intricate branching story with many outcomes. What we've done thus far is the foundations of that, so we're excited to see it all come together.
Loose to her in in battle -> ..do what ever you want. -> Get on your hands and knees.how to get the new fire elemental art?
there is a save on the side of ever conversation or on the menu near the day on the top rightcan some one tell how to save this game ive tried everything i can think. and before some on says use search i have and cant find a answer that works. Thank you.
No doubt, but it is java, but you're right .jar file is the one I meant.To clarify, the Java file is the JAR file right?
Okay, it turns out that when I preload the game, its filling up one my hard drives with something somehow and therefore stopping the game to load? Trying to figure out why it's doing that.Hey there y'all. Been trying to play some ToA but I recently got this error when I tried to preload the game.
com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: enemies/brigand/BackstabOoh.png
I also have this issue with a different brigand image. Anything to do about this?