CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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UndeadEve

Active Member
Aug 22, 2017
989
1,042
bruh how tf are you supposed to go to outpost allllll the way back to first town then alllll the way back to the beyond and then have to find sexy vamps(their artwork is 10/10 imo) that seems pretty insane on your food count
I used the scrolls that teleports you to the first town and then go back there on foot (after going back to the monster town with the carriage of course)
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
Seems innocent enough to say xy + xy(even with makeup or a dress) is still gay. Maybe we can call it alt-straight?
No offense taken, I was just curious :p
If somebody points me and says "that's ay!" I'm all like "yeah, so what?". That's the thing I don't get, I'm suppossed to be offended or embarrassed?.
(maybe I'm not getting the point, because I can fap with pretty much anything, lol)

bruh how tf are you supposed to go to outpost allllll the way back to first town then alllll the way back to the beyond and then have to find sexy vamps(their artwork is 10/10 imo) that seems pretty insane on your food count
There are some things you HAVE to buy.
Namely, TOWN SCROLLS. There's only 2 in the game, and they really make the difference, so buy them before anything else.
Also, sabatons and gauntlets help a lot, not only they add protection in battle, but they insta-save you on some encounters/places. Helm is also useful.
There's also one ANTICURSE spell, so be careful: if you get a cursed item (so far there's the Tiara of control -doesn't lets you attack in battle-, and the Armor of Anal Torment -not entirely sure, it acts like the anal ring-) you have only one go and will have to choose.

Basically, save some cash for the scrolls, and sabatons/gauntlets.
-Avoid time-consuming encounters, you slut (the Centaur gangbang or the male goblin kidnap. Both take you out for a day, and despite getting "feed" you still lose food).
-Make your way fast to the top map before anything (personally, I find the giantess map absolutely skippable. Little content, takes a lot of resources, and there's really nothing to do there).
Get fast to the outpost, trying to avoid the pale women (the vampires), get the codpiece (and watch out for the merchant's last offer, it's the cursed armor).
---On the previous version, you could talk to the avoided pale women right away, and they'll give he hint (no need to go to the witch), so you could kill two birds in one go.
-Use the scrolls to get back.
---On previous versions, the scroll was bugged and you only got to the upper map entrance, not town. Suppossedly it has been fixed.
------Alternatively, you could walk down back, if you had a clear path. There are tons of elf encounter (pond) and food sellers on your way down.
-Use the carriages.
---The Inns are fundamental. For 10 coins (or a whomp!) you heal AND get a fuckton of food. (on the first town you can get a bad end to unlock an achievent. Save before, waste your gold ti'll you have less than 10, and "pay" the Inn 3 times. You'll unlock the achievent, and get an alternative game-over. Then reassume from the save and keep playing normally)

Usually, I can go up and down at leisure, with all 3 companions. It's kind of tiresome, but you can "make your way" on most encounters.
My build it's mostly Enchantress, with charisma 8, magic 6-7, and endurance. You can upgrade perception and agility with skills (surveyor for example), and later buy some points on them.
Going full strength it's fast if you just want to spam attacks, but it's an insta-lose against the werebitch, and high strength would do nothing against the arachne, ogress or goblins if you need to escape.
 

Deleted member 690333

Active Member
Jun 18, 2018
747
775
No offense taken, I was just curious :p
If somebody points me and says "that's ay!" I'm all like "yeah, so what?". That's the thing I don't get, I'm suppossed to be offended or embarrassed?.
(maybe I'm not getting the point, because I can fap with pretty much anything, lol)



There are some things you HAVE to buy.
Namely, TOWN SCROLLS. There's only 2 in the game, and they really make the difference, so buy them before anything else.
Also, sabatons and gauntlets help a lot, not only they add protection in battle, but they insta-save you on some encounters/places. Helm is also useful.
There's also one ANTICURSE spell, so be careful: if you get a cursed item (so far there's the Tiara of control -doesn't lets you attack in battle-, and the Armor of Anal Torment -not entirely sure, it acts like the anal ring-) you have only one go and will have to choose.

Basically, save some cash for the scrolls, and sabatons/gauntlets.
-Avoid time-consuming encounters, you slut (the Centaur gangbang or the male goblin kidnap. Both take you out for a day, and despite getting "feed" you still lose food).
-Make your way fast to the top map before anything (personally, I find the giantess map absolutely skippable. Little content, takes a lot of resources, and there's really nothing to do there).
Get fast to the outpost, trying to avoid the pale women (the vampires), get the codpiece (and watch out for the merchant's last offer, it's the cursed armor).
---On the previous version, you could talk to the avoided pale women right away, and they'll give he hint (no need to go to the witch), so you could kill two birds in one go.
-Use the scrolls to get back.
---On previous versions, the scroll was bugged and you only got to the upper map entrance, not town. Suppossedly it has been fixed.
------Alternatively, you could walk down back, if you had a clear path. There are tons of elf encounter (pond) and food sellers on your way down.
-Use the carriages.
---The Inns are fundamental. For 10 coins (or a whomp!) you heal AND get a fuckton of food. (on the first town you can get a bad end to unlock an achievent. Save before, waste your gold ti'll you have less than 10, and "pay" the Inn 3 times. You'll unlock the achievent, and get an alternative game-over. Then reassume from the save and keep playing normally)

Usually, I can go up and down at leisure, with all 3 companions. It's kind of tiresome, but you can "make your way" on most encounters.
My build it's mostly Enchantress, with charisma 8, magic 6-7, and endurance. You can upgrade perception and agility with skills (surveyor for example), and later buy some points on them.
Going full strength it's fast if you just want to spam attacks, but it's an insta-lose against the werebitch, and high strength would do nothing against the arachne, ogress or goblins if you need to escape.
I used the scrolls that teleports you to the first town and then go back there on foot (after going back to the monster town with the carriage of course)
thank you both for the reply <3
 

random.person

Active Member
Aug 11, 2017
802
1,291
*looks around, cautiously*
Pst!
Little secret, don't say it aloud:
You don't have permission to view the spoiler content. Log in or register now.
Move away people, there's nothing to see here...
Didn't know .jar were made that way.
I thought .jar were the Bytecode for the JVM; TIL.
It doesn't help me that much knowing how to extract that stuff though, I would need to be desperate to try to hack a Java program. I hate that language, it's so ugly!

BTW, so has no one ever had the game crash after selecting story when the character says he needs to visit someone?
 

menny

Member
May 28, 2017
286
371
I'm glad they added the ability for the player to actually rape the enemies, One of the few games where Sex/rape is a two way street!
 
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yoji339

New Member
Sep 4, 2018
2
1
anyone have a completed save file or how you can unlock all scenes and images. tried to follow the guide but it doesnt specify which endings actually lead to a scene and not just text.
 
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yoji339

New Member
Sep 4, 2018
2
1
Or is there a list guide that shows that states which have in battle sex scenes and post battle sex scenes (actual scenes)
 

Scultonic

Member
Jun 5, 2018
253
707
anyone have a completed save file or how you can unlock all scenes and images. tried to follow the guide but it doesnt specify which endings actually lead to a scene and not just text.
Or is there a list guide that shows that states which have in battle sex scenes and post battle sex scenes (actual scenes)
The text themselves are part of scenes. It's just that for most scenes, there's no art yet, for example there's art for prone boning a goblin, but not one for prone boning a brigand or wereslut.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,480
20,237
Save file won't help you much in this game considering there is a update every week.
You need to play it (and sometimes win or lose battles) if you wan't to fap. x'Dx'Dx'D
 

DarkKingRen

Member
May 30, 2017
453
196
Can someone compile a scene guide for win/loss/satisfied? I have a hard time satisfying enemy while being dominant. The battles just drag on.
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
Didn't know .jar were made that way.
I thought .jar were the Bytecode for the JVM; TIL.
It doesn't help me that much knowing how to extract that stuff though, I would need to be desperate to try to hack a Java program. I hate that language, it's so ugly!
I didn't know either, and my jaw dropped at how easy it is.

Btw, you don't need any skill for this.
It's literally right-click and open.

After that, you can edit some easy stuff.
For example, "encounters" file it's the text for everything. It's pretty easy to change it if you want, since there are little variables and it's pretty simple.
It looks like:
GOBLIN_VICTORY
-"blabla buttfuck blabla" (this being the in-game text)
-[+10 exp, 10 gold]
something like that. Really intuitive. Of course, there are other files with the usual gibberish code, but that one and pictures would let you customize the game. I think that file also makes the call for pictures, so you can actually ADD images.
 
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D

Deleted member 159822

Guest
Guest
cant get it to run it tells me i need opengl 2.0 which i installed but thats saying it wont run on my pc either
 

random.person

Active Member
Aug 11, 2017
802
1,291
I didn't know either, and my jaw dropped at how easy it is.

Btw, you don't need any skill for this.
It's literally right-click and open.

After that, you can edit some easy stuff.
For example, "encounters" file it's the text for everything. It's pretty easy to change it if you want, since there are little variables and it's pretty simple.
It looks like:
GOBLIN_VICTORY
-"blabla buttfuck blabla" (this being the in-game text)
-[+10 exp, 10 gold]
something like that. Really intuitive. Of course, there are other files with the usual gibberish code, but that one and pictures would let you customize the game. I think that file also makes the call for pictures, so you can actually ADD images.
No skill to open the files but patience to find out which file does what =P
That's what I hate about the way some modern languages and frameworks arrange things: there's a lot of files lying around because everything and their mother is an object. It gets boring pretty fast for me having to jump from a file to another trying to get the bigger picture. Though of course it's my fault for not knowing Java and the way it organizes files.
Besides, the less I look at Java code, the happier I am, lol.
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
No skill to open the files but patience to find out which file does what =P
That's what I hate about the way some modern languages and frameworks arrange things: there's a lot of files lying around because everything and their mother is an object. It gets boring pretty fast for me having to jump from a file to another trying to get the bigger picture. Though of course it's my fault for not knowing Java and the way it organizes files.
I get what you mean, I'm on the same wagon.

But the game doesn't has many variables (or whatever it's called)... I mean, everything is pretty straight-forward.
When you open the file, there are maybe a dozen folders.
And they have evident names: enemies, pictures, characters, etc.
When you open a folder, the stuff is right there. Pictures for example, are all bundled thogeter. Animations are on another folder, cropped to pieces.
Of course, half of the folders are for the system, and the type of files with the gibberish code. But since there aren't folders inside folders, you simply check, and get out.

Basically, it's not the usual nightmare of folders inside folders with weird files you don't know what to do or you can't open.
To put an example:
The usual decompiled game looks (at least for me) like that house that the Winchester family kept buidling non-stop for decades. Rooms inside rooms, secret corridors, doors to nothingness, and changes all around. A wrong turn and you don't know were you are. Locks that can't be opened, etc.
ToA it's just like a corridor, with doors on the left and the right. You open one, look inside, and it's just a room with stuff. You can close it, and open another. That simple.

When I have some free time, I'll fiddle with it.
It could be fun to add other Majalis pictures to events, or edit images for example.
 

random.person

Active Member
Aug 11, 2017
802
1,291
I get what you mean, I'm on the same wagon.

But the game doesn't has many variables (or whatever it's called)... I mean, everything is pretty straight-forward.
When you open the file, there are maybe a dozen folders.
And they have evident names: enemies, pictures, characters, etc.
When you open a folder, the stuff is right there. Pictures for example, are all bundled thogeter. Animations are on another folder, cropped to pieces.
Of course, half of the folders are for the system, and the type of files with the gibberish code. But since there aren't folders inside folders, you simply check, and get out.

Basically, it's not the usual nightmare of folders inside folders with weird files you don't know what to do or you can't open.
To put an example:
The usual decompiled game looks (at least for me) like that house that the Winchester family kept buidling non-stop for decades. Rooms inside rooms, secret corridors, doors to nothingness, and changes all around. A wrong turn and you don't know were you are. Locks that can't be opened, etc.
ToA it's just like a corridor, with doors on the left and the right. You open one, look inside, and it's just a room with stuff. You can close it, and open another. That simple.

When I have some free time, I'll fiddle with it.
It could be fun to add other Majalis pictures to events, or edit images for example.
You've convinced me. I'll give it another try. I just sort of gave up when all the files I thought could be interesting were gibberish (bytecode I presume).
 
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