Doesn't that mean otherwise then, since it appears on every page? Are you referring instead to regular users of this thread like you and me as 'everyone'?
Seems there's a repeated interest every page by newcomers.
NOTE: We've updated the Java version, so for desktop versions you'll need to extract into a clean install directory this week. The save files and preferences is all saved separately, so you can always delete your current ToA directory and replace it, but if you merge the files it may not work!
Hayooo! Newww weekly!
This time we've got the Dullahan Kiss (face close-up) animations and the new Tentacle Witch Story Mode encounter, but most importantly, we've finally got audio switching when you change your default audio device, which has been driving me nuts for a long time now. If you don't know, this was an issue with the way lwjgl dealt with OpenAL, and is something that was a problem until very recently with the Java version of Minecraft (which also uses lwjgl) as well, but lwjgl fixed it and we've incorporated the necessary changes.
That issue that mostly annoyed me, personally, aside, there's also a bunch of fixes and QoL improvements. We're still working on the AI, but the design of it is now complete, so it's a matter of finishing up the implementation.
Next up, we've got the Catgirl Pronebone art, the AI devlog post, new equipment upgrades, and new Sperm Bank content!
Like I mentioned in the note above, we've upped the Java version to 17, so you'll need to replace all the files this time, not just the .jar, if you're on a desktop build. If you're on android... should be the same as usual, though we upped the android version to boot.
As always, changelog is below, and downloadlinks in the OP. Support Majalis on
NOTE: We've updated the Java version, so for desktop versions you'll need to extract into a clean install directory this week. The save files and preferences is all saved separately, so you can always delete your current ToA directory and replace it, but if you merge the files it may not work!
Hayooo! Newww weekly!
This time we've got the Dullahan Kiss (face close-up) animations and the new Tentacle Witch Story Mode encounter, but most importantly, we've finally got audio switching when you change your default audio device, which has been driving me nuts for a long time now. If you don't know, this was an issue with the way lwjgl dealt with OpenAL, and is something that was a problem until very recently with the Java version of Minecraft (which also uses lwjgl) as well, but lwjgl fixed it and we've incorporated the necessary changes.
That issue that mostly annoyed me, personally, aside, there's also a bunch of fixes and QoL improvements. We're still working on the AI, but the design of it is now complete, so it's a matter of finishing up the implementation.
Next up, we've got the Catgirl Pronebone art, the AI devlog post, new equipment upgrades, and new Sperm Bank content!
Like I mentioned in the note above, we've upped the Java version to 17, so you'll need to replace all the files this time, not just the .jar, if you're on a desktop build. If you're on android... should be the same as usual, though we upped the android version to boot.
As always, changelog is below, and downloadlinks in the OP. Support Majalis on
Another day another dollar, one day Hiro will wear a collar and on that day hopefully that collar has the words mommy on it with Hiro in a wedding dress and Brigand holding said collar by a leash while Hiro has a bloated belly presumably full of children. How? Fuck if I know, Brigand mpreg will happen one day.
The game doesn't open when I replace the .jar like usual.
I tried with an older .jar I have and it works fine, so as far as I can tell I'm not doing anything wrong.
The game doesn't open when I replace the .jar like usual.
I tried with an older .jar I have and it works fine, so as far as I can tell I'm not doing anything wrong.
Just an idea, but if you're going to also update the install instructions, maybe think about just adding highlights in the post and adding the date to the edited parts of the OP. Having bolded text right under an image does nothing for it's visibilty.
I've little interest in reading the spiel about future plans and since I've been here a while I just focus on what I'm here for: the patch notes. When it's always worked the one way and the yellow text has been there forever to guide people who couldn't drag/drop the .jar, why would I look at it or search your post just in case something has changed?
Like damn, this is a sore spot to be in after ragging on people for not reading or being incapable as far as basic computer operations go, but this is the first time I've ever needed a fresh install and I've been following this game for at least a year or two now.
Well that huge block of text wasn't there before. And if its not working you should at least look at the OP notes. We're not here to hold you hand everytime. Next week I will add a (as of 0.3.35.3) to it.