PhazeUFO

Well-Known Member
Sep 28, 2021
1,459
1,406
Ops I didn't see your msg right before my update post. But I think you know now why those links were dead :D Because I don't change the name of the jar and apk (so it doesnt fuck up the standalone build) I always delete the old files before I upload the new ones so I can keep track.


Had it to but it was rather fast fixed. I think I saw on patreon someone reported the same issues. I dunno wats up with the Android build thought I tried it with a virtual machine, but had no problems. But if nobody post specific crash logs etc, then it wont probably get fixed.

Yeah the standalone build is the best way to play rn to much problems with normal Java. I dont even have Java installed anymore.
Did you do anything to fix your issue? I was thinking it was just the build that had an issue and downloaded the no one you have.
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
12,807
132,821
For Windows?
No I didn't do anything I saw on Patreon someone posted, that he had an issue, and said that he posted the crash log on itch.io. So I went there and had the same crash log, so I just waited, after like 30 min Majalis already fixed the issue and I just had to wait for the new version to upload. And that fixed my problems.
 

PhazeUFO

Well-Known Member
Sep 28, 2021
1,459
1,406
For Windows?
No I didn't do anything I saw on Patreon someone posted, that he had an issue, and said that he posted the crash log on itch.io. So I went there and had the same crash log, so I just waited, after like 30 min Majalis already fixed the issue and I just had to wait for the new version to upload. And that fixed my problems.
Ahh. So, it was the build itself. I figured as much since I haven't had an issue like that since everyone first started having these crashes. Thanks!
 
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Twiton

Well-Known Member
Jan 25, 2019
1,841
2,451
After updating:
-if you enter the giant goddess map before recruiting a companion they will always disappear
-what negro said about armor
-game still crashes about every 10 minutes
-Werewolf quest now works
-existing monsters town into the main map sometimes plays both of their music at the same time

I don't wanna make an itch account so I'm just posting for anyone downloading it
Maj doesn't always check the issues posted here, but they've promised to check the issues posted on that Itch forum. Hopefully they see your post here at least.
 

nn231

Newbie
Jun 30, 2020
19
16
This game is becoming more and more fun with each patch.
Incredible that the most fun game right now for me is this.
 

sadooper

Newbie
Mar 17, 2021
89
196
After updating:
-if you enter the giant goddess map before recruiting a companion they will always disappear
-what negro said about armor
-game still crashes about every 10 minutes
-Werewolf quest now works
-existing monsters town into the main map sometimes plays both of their music at the same time

I don't wanna make an itch account so I'm just posting for anyone downloading it
It doesn't only happen if you enter the giant goddess map; if you leave the starting map (Ironia), all non-recruited companions will disappear (this includes going to mossy expanse and going to the arena inside monsters).
Also, the issue with music might be from loading a save while you're in a scene. (This has been a bug that i've been experiencing for a long time). You can avoid triggering it by exiting to the main menu and then loading back in from there. Unfortunately, if you do trigger this bug, the only way to get the music to go back to normal is by quitting and relaunching the game (in my experience).
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,481
20,258
That is usually how it is. Running the .jar on it's own causes crashes for many people. You usually solve this by downloading the exe folder, from say the op, then whichever .jar version you wish and replacing the .jar in said folder with the .jar you want.
I always do that but this time the java is crashing regardless. But as mentioned i have no issue using the .exe to play the game. :) (y)
 
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Hutch

Newbie
Jul 4, 2017
27
5
Does the game not start at all for anyone else with .5 java update?

[Edit] Dowloading a fresh 3.15.0 from mega then replacing with the .5 jar worked for me at atleast
 
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Segsignal

Newbie
May 3, 2019
40
171
Did enemies get buffed with that new armor upgrade system ? Beast huntresses and the demon lord do way more damage than before it feels.
 

Twiton

Well-Known Member
Jan 25, 2019
1,841
2,451
Did enemies get buffed with that new armor upgrade system ? Beast huntresses and the demon lord do way more damage than before it feels.
No, I believe that's actually an issue with the armour of the player. Seems some stats/values got messed up.
 

Majalis (ToA)

Member
Jul 31, 2019
231
876
I concur. DK seems to do ungodly amounts of damage in .5 as opposed to before. The description on various armor improvements mystified me as to their actual effect. Like the weird wording on durability upgrades. Also im kinda teed my favorite weapon, the rapier has less upgrades than its fellow pointy colegues.
Onto the bugs i see: Ouroborous DK outcome still doesnt work, despite what the patchnotes say, Quickcast ability is *still* just flavor text with no effect and as someone said on a previous page, the stat upgrades on armor pieces dont work on equipment with existing stat bonuses.
Rapiers have the same number of upgrades - it gets access to two ranks of Sharp, whereas other bladed weapons get one rank of Sharp and one rank of Forceful. Armor has multiple states of effectiveness based on how much durability damage they've taken, and the different upgrades alter the amount of durability in each of those states (or all of them, in the case of Durable). Quickcast absolutely works - it's a skill in Balanced stance. The Ouroboros outcome trigger and the armor pieces that come with pre-determined bonuses (including the previously "+1" and "+2" weapons) will be fixed in the next weekly.
 
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