After playing Adventure Mode for a long time, I decided to try Story Mode. Well, what can I say? In no way do I want to offend the authors, but the fact that they turned off the enemies' respawn on already completed locations is just idiocy. This is a porn game with a very overcomplicated and VERY incomprehensible combat system. In adventure mode, this could be bypassed by grinding, but in story mode, this cannot be done and a fun porn game turns into an idiotic Dark Souls' clone where you need to know everything in advance and plan your build in advance. The main problem here is that, there is no clear explanation of how the combat system works ANYWHERE. And the description of spells is generally confusing. Here is an example:Invisibility spell does not work against enemies with "true sight" - but what are these enemies? Where can I see in their description about "true sight"? As a result, I wasted precious perk points, my build does not work (although, based on the spell description, it should work) and should I start all over again? Sorry, but this is idiocy. I hope the authors don't get offended by an honest review of their story mode.