I really, really love the artwork, I'm just hoping there's a gallery with text for the scenes and not just the sprite/cg collection.*glances at my TOA 0.3.28 file* Hmmm, I might be a little behind... Not hard to catch up though.
Well, time to intentionally brick my save game just to find out what has been changed.Added Troja animation
Expanded Troja encounter
Enable the cheats from options and you get the encounter menu, that's the closest thing for scene gallery we'll get unless Majalis (the dev) decides to expand the gallery menu with the scenes too.I really, really love the artwork, I'm just hoping there's a gallery with text for the scenes and not just the sprite/cg collection.
No scene replay? On a game with art this amazing? Wow. That's inexcusable. Like, I would gladly pay if the game had a proper gallery.Enable the cheats from options and you get the encounter menu, that's the closest thing for scene gallery we'll get unless Majalis (the dev) decides to expand the gallery menu with the scenes too.
"mapId": "FIFTY",
I was surprised when I saw her way back when.apparently there is an easter egg if you edit a save file and screw it up that causes the troja encounter.
No. She only cares for bravery, not the race. Only Alara seems to acknowledge when you have the elf blood.if the player race is orc is there change in urka relationship
Currently mage is worse than ever. It actually was nerfed by introducing resistances to elements. And it was also nerfed years ago when Hypnosis and Paralysis became shorter in effect then they were.is there any way that mage is not complete ass? you always miss turns due to incantations, and enemies might resist your cc spells. plus your mana can run out. low stability. spells dont deal enough dmg even with max magic.
warrior builds with overpower are so much better. you just perma knock them down, deal much more dmg, plus you are tanky since most of your skills give bonus to defense too... how bad are mages?
Blitz is useful because you can Vault from that stance, which is the only way to get a particular scene outcome from Orc and Demon King encounters.Currently mage is worse than ever. It actually was nerfed by introducing resistances to elements. And it was also nerfed years ago when Hypnosis and Paralysis became shorter in effect then they were.
For mage to be useful, one at least needs to remove the Incantation>Deep Incantation>spell chain, because it's incredible trouble for a little benefit. Spells already are being limited with the mana. Plus they're not that powerful at current meta to be worth all the trouble. They have requirements in Magic that basically force you to invest all the stats in it, so only the mage (nerfed character) will even bother using 95% of spells ever, so what's the point in them requiring Deep Incantation as another penalty. It's such an overkill.
But frankly all the stances should be available from Balanced somehow. Because in my 2+ years of playing I didn't find any use for Blitz or Berserk stances etc. They have pretty weak skills that are not that much more damaging, but actually have lower defense than Offensive skills usually while having higher stability cost. It's already far from top tier, and if it also makes you waste turns to enter their stance (while your enemy is beating you up), it's just useless.
Yeah, blitz is pretty crap. I don't recall it doing much either. At least not better than anything else, and you do take more damage and lose balance faster. It might knock them down faster, than the normal tempo attack and such, but I am sure there is a better and cheaper move for it.Currently mage is worse than ever. It actually was nerfed by introducing resistances to elements. And it was also nerfed years ago when Hypnosis and Paralysis became shorter in effect then they were.
For mage to be useful, one at least needs to remove the Incantation>Deep Incantation>spell chain, because it's incredible trouble for a little benefit. Spells already are being limited with the mana. Plus they're not that powerful at current meta to be worth all the trouble. They have requirements in Magic that basically force you to invest all the stats in it, so only the mage (nerfed character) will even bother using 95% of spells ever, so what's the point in them requiring Deep Incantation as another penalty. It's such an overkill.
But frankly all the stances should be available from Balanced somehow. Because in my 2+ years of playing I didn't find any use for Blitz or Berserk stances etc. They have pretty weak skills that are not that much more damaging, but actually have lower defense than Offensive skills usually while having higher stability cost. It's already far from top tier, and if it also makes you waste turns to enter their stance (while your enemy is beating you up), it's just useless.
Yeah, vault is the only useful skill in the blitz tree and that used to be a standard attack stance move. It really needs a much higher damage and damage to stability bonus to make it worthwhile.Blitz is useful because you can Vault from that stance, which is the only way to get a particular scene outcome from Orc and Demon King encounters.
Bottom of the previous page. #21,960Who is troja and how do you find that encounter on android? Never seen it before.