- Feb 23, 2023
- 5
- 10
god that's depressing, I wanna join his patreon to support getting the evoker class but it sounds hopeless from everything I've seenbeen waiting for two years and I gave up
god that's depressing, I wanna join his patreon to support getting the evoker class but it sounds hopeless from everything I've seenbeen waiting for two years and I gave up
They actually proposed the idea 4 years ago, I once found the message on this thread. And they gathered the money formally. But factually it took around three years to get Evoker as a sort of cameo with own arts. And now a year passed since then. I guess joining Patreon won't change things.god that's depressing, I wanna join his patreon to support getting the evoker class but it sounds hopeless from everything I've seen
Majalis is a team, not an individual, FYI.god that's depressing, I wanna join his patreon to support getting the evoker class but it sounds hopeless from everything I've seen
Didn't know, thanksMajalis is a team, not an individual, FYI.
The name majalis is both of their names Maj and Alis.Didn't know, thanks
That's how voting works sadly.god that's depressing, I wanna join his patreon to support getting the evoker class but it sounds hopeless from everything I've seen
Silajam, the first town in Adventure Mode, is also their team name reversed Also, Isla might be an anagram of Alis.The name majalis is both of their names Maj and Alis.
Evoker mode was a stretch goal for the Patreon for a long time, and people have been asking for it since before that goal had even been met, and it has always been lower priority than story mode. It still has a few prerequisites (and higher priority items) before we get to it - the companion system we're working on now is going to be used by the Evoker for their demon pacts, and the generic battle animations we're filling out for Hiro are going to have equivalent Evoker ones (so that when Evoker is playable, it'll have plenty of content). We've been working on tooling (the encounter editor, primarily) and the finalizations of systems (AI, animations, and now the world map) before we complete story mode so that we we can be as efficient as possible while working on it and not necessitate expensive rework and retrofit, and Evoker will be next up after story mode is playable start to finish, which dovetails nicely with the non-erotic work that Alis is planning to do by then: right now she's in the middle of finishing up the backgrounds for encounters and towns, including the new towns, then she'll be finalizing the world map graphics and then completing the remaining UIs, at which point the generic Hiro animations will be done. Evoker mode will be the last thing added in Beta before we enter Pre-Release, which will be total feature lockout and just content generation and cleanup/polish.Any news on Evoker becoming available to play as a class?
Thanks for keeping folk on here up to date, appreciate it and looking forward to all that's to come!tl;dr - once story mode is fully playable, Evoker mode is the next thing we're working on, and you'll be seeing more Evoker art/animations before then.
thanks for the info, i hope evoker only use sex skills to defeat enemies, it will be the ultimate fun!Evoker mode was a stretch goal for the Patreon for a long time, and people have been asking for it since before that goal had even been met, and it has always been lower priority than story mode. It still has a few prerequisites (and higher priority items) before we get to it - the companion system we're working on now is going to be used by the Evoker for their demon pacts, and the generic battle animations we're filling out for Hiro are going to have equivalent Evoker ones (so that when Evoker is playable, it'll have plenty of content). We've been working on tooling (the encounter editor, primarily) and the finalizations of systems (AI, animations, and now the world map) before we complete story mode so that we we can be as efficient as possible while working on it and not necessitate expensive rework and retrofit, and Evoker will be next up after story mode is playable start to finish, which dovetails nicely with the non-erotic work that Alis is planning to do by then: right now she's in the middle of finishing up the backgrounds for encounters and towns, including the new towns, then she'll be finalizing the world map graphics and then completing the remaining UIs, at which point the generic Hiro animations will be done. Evoker mode will be the last thing added in Beta before we enter Pre-Release, which will be total feature lockout and just content generation and cleanup/polish.
tl;dr - once story mode is fully playable, Evoker mode is the next thing we're working on, and you'll be seeing more Evoker art/animations before then.
he got a lil more meat on his legs than before igWhat's up with the Thief class's boot?
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Possibly, though none of the existing Plug upgrades really apply to it. It's not considered a "plug", exactly. At some point we'll likely take another look at item upgrades and give them variable costs and add some new ones.Majalis (ToA), i just noticed (a wee bit late) that the ring plug has no enchantments to it, is there plans for adding some to it?
if the magicpoints stat isnt in your save file yet, you have to earn at least 1 point for it to be there. the ez way is to interact with the golem.I think I did, the save I opened was save0.json.
I already have one in my save.if the magicpoints stat isnt in your save file yet, you have to earn at least 1 point for it to be there. the ez way is to interact with the golem.
Soon™ + Valve TimeAny news on Evoker becoming available to play as a class?
You even get an achievement for this. Twice so if you do this on iron mode. Which you can then use in character creation to get a head start.Have you Gays finished the game without getting fucked it's really hard every one just wanna put their balls in your hiro