Yeah! For the most part the structure is reasonably easy to understand once you weed through it a bit.
like search for
inventory and you could add items like
Code:
{
"class": "com.majalis.character.Item$Potion",
"magnitude": 1,
"effect": "TOWN_PORTAL"
},
{
"class": "com.majalis.character.Item$Potion",
"magnitude": 1,
"effect": "CURSE_REMOVAL"
},
Search for
"food" and increase its value. Search for
"skillPoints",
"magicPoints",
"perkPoints",
"money". And increase them as well.
Those are the easy things to fix, but do back up your save first, as when you bugger it your game will be crushed.
Search for
"questFlags", and under it you will see many quest names that sometimes have numbers that increase beside them these let you know what stage of the quest you have reached.
Example of simple fix so you can do the quest again >> say you did the "WARLOCK" quest and were not happy with the outcome. just delete the "WARLOCK": (
what ever number it had here), get rid of the whole line, and you can do the quest again, and try a different approach.
Anyway lots of stuff you can do in the save, just back up your save first, and tweak away. you will soon be able to get it all just the way you like it. (
Which for me having fun is the most important part of any game.)
[
One thing to keep in mind your character is the top part of the save file, underneath is a second character, named
("name": "Hiro",) It has all the same stuff your main game has but leave it alone.
This was for a quick reload reference I think when died or something, not sure. but leave that stuff alone. It will change nothing in your game.]