Same here, unfortunatelyI'm done with this, when it comes to the main story its too hard, it just get to the point where I've beaten all the enemy's I can and every other enemy is unbeatable
Same here, unfortunatelyI'm done with this, when it comes to the main story its too hard, it just get to the point where I've beaten all the enemy's I can and every other enemy is unbeatable
I'm done with this, when it comes to the main story its too hard, it just get to the point where I've beaten all the enemy's I can and every other enemy is unbeatable
Git gud scrubs.Same here, unfortunately
This. Git gud and tell us of you issues so we can help you fap.Git gud scrubs.
What are you having trouble with?
just surrender/begDoes anyone know how to get the new dark knight scene where she rims hiro?
No idea. We will see.What kind of Missionary? Hiro on DK, DK on Hiro or both?
May the Smash be with ya.
that... you will find out soon. and you won't be dissappointedWhat kind of Missionary? Hiro on DK, DK on Hiro or both?
May the Smash be with ya.
Did you not grind, like at all? The battles are easy as fuck when you get to a higher level. I've beat most of the game by spamming attack button.I'm done with this, when it comes to the main story its too hard, it just get to the point where I've beaten all the enemy's I can and every other enemy is unbeatable
Well, there are achievements to beat bosses on level 1, it should tell something about value of XP.Admittedly there's not many ways to earn exp, so much so it becomes a game of spamming that Demoness with the horse cock to quickly get stronger or back and forth grinding on the usual suspects to get even slower exp. I think the game would benefit if instead of the game overs they exchanged them for level ups to their unique scenarios. Outside of character endings anyway like Selkie who deserve a unique CG for the ending! Could also tie it with giving birth or fucking other girls like the Mermaid/Persephone since you do get rewarded for it boner style anyway.
I haven't done a playthrough in a while, but I may have to start now because good lord the Selkie content. I've missed so much.You must be registered to see the links
View attachment 2587378
Hayooooo! New monthly!
We've got a ton of fun stuff in this one, and we've been making steady progress in every aspect of the game - more on that later.
Art and animation-wise, we've added art for Hiro eating condoms (along wit hthe ability to eat them from the Inventory screen), for Hiro eating Selkie the Goblin's cock on their date, new Dullahan head close-up variants, the Catgirl Missionary animation, and the Lupa/Blonde Werewolf Oral animations! We also added new music for the Slime encounter and a bunch of ambient tracks, along with a system for mixing the music and ambient channels (because of this, the music volume has been increased slightly, so make sure to turn it down in your Options for your preferred intensity).
We finished the first half of the skills backend, making it easier to determine what characters have access to what skills and why, and creating a consistent interface for adding skills to characters and for filtering out skills based on circumstances. The latter half will be the AI overhaul, creating a more controllable system for how characters make decisions, with more surface area for the player to influence those decisions.
Along the way we fixed some old bugs, like a softlock in Full Nelson, the Demon King not being able to cast magic, the Warlock's ability to cast Paralyze, among others. We also made it so that the battle camera won't behave oddly on certain displays, which caused rapid zooming in-and-out, and a small display bug with the visual effects in battle. We've been improving the codebase while keeping up the pace of content generation, and we'll be catching up on feature stuff as well, soon!
I said last time we'd have caught up on the survey scenarios, but then I delayed the Shopkeep Mystery Box scenario so it could coincide with the new art that'll be in this week's weekly, so that will likely happen this month, with both it and the Lupa Mystery Box!
As always, changelogs are below, and convenience download links below that. Support Majalis onYou must be registered to see the links!
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Java [.jar]
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Android [.apk]
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Win64
You must be registered to see the links- MEGA -You must be registered to see the links- WORKUPLOAD
Linux
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Mac
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Note: Pixeldrain has some kind of server problems (at least for me), switched to Anonfiles for this one.
Why 6 months ago, and not any other date?idk if this is a bad opinion but i think this game needs to be wrapped up.... like 6 months ago. id rather have 2 normal sized games than 1 very very long game. although thats probably because im a corruption fan and past a certain point its no longer corruption. not that this game focuses on corruption.
The game is barely finished though? Like story mode has looong way to go, and the rouge-lite mode is not even medium long imo. if the corruption aspect feels to quick for your taste then just don't fuck every enemy lolidk if this is a bad opinion but i think this game needs to be wrapped up.... like 6 months ago. id rather have 2 normal sized games than 1 very very long game. although thats probably because im a corruption fan and past a certain point its no longer corruption. not that this game focuses on corruption.