Oh cool. I haven't played this game in years. Or so long that I didn't even know that I had played it before until I got to the secret ice cream ending, because I had gotten that before and was like 'wtf no wonder why some of this felt kinda familiar.' great game. And great mod for the game too, though I do like both art styles equally
Two questions. One, is there any way to raise Hiro's charisma after you start the game? Two, is there any way to raise her stats with save editing or cheating?
Two questions. One, is there any way to raise Hiro's charisma after you start the game? Two, is there any way to raise her stats with save editing or cheating?
Two questions. One, is there any way to raise Hiro's charisma after you start the game? Two, is there any way to raise her stats with save editing or cheating?
Ah, it must have been the submit ending that made me realize I had already played it then, as I'm pretty aware of where I've been and been doing for the last seven months (I just moved cross country).
I really love this game's art and concept and I've tried multiple times to get into it, but on every attempt I've ended up being baffled and overwhelmed by all its systems, and just losing fight after fight after fight.
I get that losing fights should be expected to a degree, since that's how a lot of the H-scenes are accessed, but is there a guide anywhere that provides a more in-depth explanation of this game's combat system and mechanics, and/or strategies for leveling up/building a character?
I really love this game's art and concept and I've tried multiple times to get into it, but on every attempt I've ended up being baffled and overwhelmed by all its systems, and just losing fight after fight after fight.
I get that losing fights should be expected to a degree, since that's how a lot of the H-scenes are accessed, but is there a guide anywhere that provides a more in-depth explanation of this game's combat system and mechanics, and/or strategies for leveling up/building a character?
Spam A (spring attack -> crushing blow -> spring attack -> crushing blow) until you fall down, then use "kip up" and then continue spamming A.
Upgrade your gear and skills (spring attack and crushing blow), invest into perks that give you stability and stamina.
I really love this game's art and concept and I've tried multiple times to get into it, but on every attempt I've ended up being baffled and overwhelmed by all its systems, and just losing fight after fight after fight.
I get that losing fights should be expected to a degree, since that's how a lot of the H-scenes are accessed, but is there a guide anywhere that provides a more in-depth explanation of this game's combat system and mechanics, and/or strategies for leveling up/building a character?
Getting more achievements, in Ironman mode presumably, will help you to make a new character stronger. Your Strength, Agility, Perception, Endurance should be around 5. And the more Strength, Agility, or Endurance you have, the easier are fights.
I hate myself.
So i accidentally deleted my entire profile because I was save editing a cg art. and now i cant restore it.
anyway someone has an updated save?
Finally got some understanding on how to achieve desperate status on an enemy. So the main thing is that all of those statuses (all sensitivities and desperate) are charisma dependent, plus erotic perk affects them too. If you have high charisma it is easy to perform doggy->pronebone combo that will create desperate status.
So it is something like this:
doggy->crush ass->pronebone->swivel hips
Hope that will help somebody cause i didn't find it obvious
ps You can put your target in doggy position by slide->stand up combo (if your stats are high enough)
Hiro finally learns how to ride the Centaur - no, wait, not like that! *Ahem*. We've got new Centaur Cowgirl (Horsegirl?) art, along with a new scene in that postgame (you can also see the art via Victory in battle against the Centaur) with caged and cum variants, and we've added new companion chatter - for Kylira and Trudy, who already had existing companion chatter, but also Alma, Urka, and the Dullahan, who have their own now too!
Up next is the Dullahan Kiss/Head animation and the Tentacle Witch Story Mode encounter and expansion!
As always, changelog is below, and downloadlinks in the OP. Support Majalis on