"that 'hero' outfit makes you look like a GIRL!"that will teach you a lesson to wear armor and protect those cute balls of yours
is JUST and idea, so if you see better ones, don't doubt on choose them xd so i would recommend to start either with Paladin or Thief, raise endurance and agility to the most, then magic enough to interact with golem (like 3 plus paladin gear gives a magic boost) and the rest goes to charisma and perception, when leveling, upgrade agility enough to steal the good stuff (A dagger or a Rapier for the yummy blood damage, plus potions and the camping bed) without getting caught, then the perception skill to see the map with detailed info and in future to evade mimics and get the best loot in chests possible, then just raise your stats as you see convenient as you advance, like charisma to get the best stuffs from the dryads or in perks for magic to prevent ghosts giving you the big D (unless youre up to get some D for a perk point) and the fight skills i found easier to spam to win (except vs enemies that fly) are Spring Attack + Crushing Blow to swap between two stances also haymaker is nuts too but not recommed as much. And of couse as you advance in the game and get like 14 agility (total) and like 10 endurance, go and steal the best shield for GG xd for race either orcboi or elfboi, the first gives you a boost in phy stats but consume more foodie and the second is for reduce food consuption, so choose it based on your experience in food management. Finally the most important part, choose the average D sizeAny recommended OP build for ironman run?
Hopefully this means more animated sex scenes instead of stillsYou must be registered to see the links
View attachment 3344604
Hayoooooo! New weekly!
We've added a bunch of new Kitsune scenes, rounding out her encounter. The last Kitsune encounter stuff proved to be more work than expected, but, the good news is that it's now complete, and also that it's in a designated and notable place on the fourth map, for those of you who want to pay her a visit or twenty. We've also improved two old animations, the first two in the game, in fact - the Orc Pronebone animation, and the Warlock Doggy animation, both of which now feature Hiro's full customization as well as new expressions and better animations.
On the subject of animations - we didn't have it ready in time for this week, but - our animation software now supports physics, meaning we can have things affected by gravity or wind and such, and we're likely going to be using that for all animations going forward, which should be a nice improvement. Hiro's belly and breast physics are being redone right now to use this, and we should have that ready for next week, but we have to re-export all the existing animations to use the new animation software version, so that will take some time and testing.
Speaking of taking time and testing - the new combat AI is soft launched in the game! It's not activated by default yet - instead, we're doing a soft launch where you can try it out by setting an option in the Options menu (Smart AI). This option is temporary until we feel comfortable fully replacing the old AI system. The new system is still in the early phases in terms of unique enemy AI and tweaking it to work how we want it to work, but we have all the data model changes done for it, and it definitely makes the AI better and more difficult to beat as-is. If you're up for a challenge, or you want to see what it's like right now, check the option and see how it goes. Fair warning that it can make the enemy take a bit longer than instantly to select their move depending on how many moves the enemy (and the player) has access to, which is something we're working on as well.
We've also added the ability to select your battle outcome from the battle outcome display if you have cheat mode active, for when you want to skip battles or view certain outcomes.
Next up we have the Hiro x Kylira inn animation, new Ettin scenes, new Catgirl scenes, then the final character cock close-ups.
As always, changelog is below, and download links in the OP. Support Majalis onYou must be registered to see the links!
You don't have permission to view the spoiler content. Log in or register now.
Links in the OP!
You can unpack the .jar with 7zipAny way to decompile the game and read the text scripts?
Man, now i'm hoping they update the Urka anal animation (the one that has the loincloth blocking the action!!You must be registered to see the links
View attachment 3344604
Hayoooooo! New weekly!
We've added a bunch of new Kitsune scenes, rounding out her encounter. The last Kitsune encounter stuff proved to be more work than expected, but, the good news is that it's now complete, and also that it's in a designated and notable place on the fourth map, for those of you who want to pay her a visit or twenty. We've also improved two old animations, the first two in the game, in fact - the Orc Pronebone animation, and the Warlock Doggy animation, both of which now feature Hiro's full customization as well as new expressions and better animations.
On the subject of animations - we didn't have it ready in time for this week, but - our animation software now supports physics, meaning we can have things affected by gravity or wind and such, and we're likely going to be using that for all animations going forward, which should be a nice improvement. Hiro's belly and breast physics are being redone right now to use this, and we should have that ready for next week, but we have to re-export all the existing animations to use the new animation software version, so that will take some time and testing.
Speaking of taking time and testing - the new combat AI is soft launched in the game! It's not activated by default yet - instead, we're doing a soft launch where you can try it out by setting an option in the Options menu (Smart AI). This option is temporary until we feel comfortable fully replacing the old AI system. The new system is still in the early phases in terms of unique enemy AI and tweaking it to work how we want it to work, but we have all the data model changes done for it, and it definitely makes the AI better and more difficult to beat as-is. If you're up for a challenge, or you want to see what it's like right now, check the option and see how it goes. Fair warning that it can make the enemy take a bit longer than instantly to select their move depending on how many moves the enemy (and the player) has access to, which is something we're working on as well.
We've also added the ability to select your battle outcome from the battle outcome display if you have cheat mode active, for when you want to skip battles or view certain outcomes.
Next up we have the Hiro x Kylira inn animation, new Ettin scenes, new Catgirl scenes, then the final character cock close-ups.
As always, changelog is below, and download links in the OP. Support Majalis onYou must be registered to see the links!
You don't have permission to view the spoiler content. Log in or register now.
Links in the OP!
honestly, no matter how much I would love animated, some that are already made ruined my expectations.Hopefully this means more animated sex scenes instead of stills
1. If your magic is high enough ~10+ sleep -> paralysis; then do whatever you want; you just need to survive two hits. This basic build is enough for a lvl 1 Demon King runAny recommended OP build for ironman run?
Are you "impotent" ?does anyone know what to do when you don't have any chastity cage equipped, have a key but don't have the free cock status (i had a key before being caged by merchant), if needed i can file edit, oh and i already selled and rebuyed a key but still had problem
Did you happen to get "turned into a girl" by the warlock? Becausedoes anyone know what to do when you don't have any chastity cage equipped, have a key but don't have the free cock status (i had a key before being caged by merchant), if needed i can file edit, oh and i already selled and rebuyed a key but still had problem
How many time can I steal in a single shop?is JUST and idea, so if you see better ones, don't doubt on choose them xd so i would recommend to start either with Paladin or Thief, raise endurance and agility to the most, then magic enough to interact with golem (like 3 plus paladin gear gives a magic boost) and the rest goes to charisma and perception, when leveling, upgrade agility enough to steal the good stuff (A dagger or a Rapier for the yummy blood damage, plus potions and the camping bed) without getting caught, then the perception skill to see the map with detailed info and in future to evade mimics and get the best loot in chests possible, then just raise your stats as you see convenient as you advance, like charisma to get the best stuffs from the dryads or in perks for magic to prevent ghosts giving you the big D (unless youre up to get some D for a perk point) and the fight skills i found easier to spam to win (except vs enemies that fly) are Spring Attack + Crushing Blow to swap between two stances also haymaker is nuts too but not recommed as much. And of couse as you advance in the game and get like 14 agility (total) and like 10 endurance, go and steal the best shield for GG xd for race either orcboi or elfboi, the first gives you a boost in phy stats but consume more foodie and the second is for reduce food consuption, so choose it based on your experience in food management. Finally the most important part, choose the average D sizei bet a certain NPC would be happy to help you with it (you require high charisma)
Which one is that?Btw the mushroom shadow figure in the menu screen should definitely be a character.
Are you "impotent" ?
no i'm not, for impotent is it visible in perks ? for the warlock i haven't done the training and was jsut reduced to smallDid you happen to get "turned into a girl" by the warlock? BecauseYou must be registered to see the links
Depends on the size of the item and your Agility (And Endurance i think) for example, the indestructible can ony be stolen with huge stats and after stealing it, you can't steal anything else without getting caught. While with decent stats you can steal a well number of potions and food. Basically depends on these stats, so in early game i only recommed to steal a weapon, the consumables you fit most and don't buy/steal the cat potion until you really need it, in case you get robbed by a goblinHow many time can I steal in a single shop?