God I love Sundays, I finally have some free time on my hands...
Beast90110
Yeah, the green she-orc packs a python... but don't worry, there'll be plenty of female orcs as well.
nightsight
Kreizacs
monk_56
So pregnancy/breeding is
definitely planned, but as with all other fetishes it's going to be situational and area/NPC-related... Breeding will mostly take place in wilderness areas where you run into monster-girls, and wild/feral races like orcs and shifters. Pregnancy is planned to take place in more civilized locations like villages/towns with thirsty housewives and noblewomen. But this is just a rough categorization, we'll mix it up from time to time to keep things interesting and fresh!
RPGM game that has actually got effort put in it? NO! How can that be?
I keep telling people - the engine is totally OK, it just gets a bad rep because so many devs use the default assets. That, and most of them can't design a fun game loop... which to be fair is very,
very difficult, and is something even professional game developers struggle with. Come to think of it,
RPGs are probably the most difficult type of game to develop - from a design standpoint, at least.
Don't count the chickens before they hatch. So far, it's been over a year and all we have is the initial release of arguably the longest planned fetish list in the history of this forum.
While technically true, the way you phrased it makes it sound like we've gone
AWOL, when it's anything but...
There's detailed and regular updates on our
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every 3-4 weeks, where we keep supporters up to date what we're working on. But for everyone who doesn't feel like signing up, I also maintain a
discussion & development thread for
ToLLA here on
F95, which is updated almost weekly.
Apart from that, you've got our
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and multiple dev clips as well:
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There's also
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, where you can check out older lewds, and newer teasers from upcoming scenes.
So I think we've been plenty transparent insofar as content is concerned, and where we're at with development.
But if you want an in-depth explanation why things take as long as they do, pop open the spoiler below...
TL;DR: Developing a high-quality
2D RPG is both difficult
and time-consuming.