Here's an animation test one of our artists put together from some leftover sketches. While we're definitely not against adding animations to the game, they require such a huge time commitment to pull off that it's just beyond the scope of our team... at least for the moment.
The main issue (apart from the sheer amount of frames needed) is coloring. ToLLA's lewds aren't simple 2-shade cells you see in most animated ero-games, which means we'd either need to make the frames simpler (wouldn't look too good, and would clash with the static CGs), or have a dedicated artist just for animated color work.
Maybe we'll figure something out in the future (or grow the team a bit more), but for now we're sticking with CGs.