Lou33

Newbie
Mar 16, 2023
42
77
119
We aim to make tutorial as small as possible to avoid overwhelming players with information and allow them to explore the world by themselves too. When the meat-cooking stage begins, raw meat is added to the player's inventory. Similarly, bamboo is added to the player's inventory if they don't have it for firewood tutorial stage. However, the bamboo needed for the first building is obtained by dismantling the old camp, and the missing resources are thoughtfully planted nearby, literally across the bridge. After all, foraging is an integral part of survival games. Do you think we should increase the number of resources given out during the tutorial in a survival game? :unsure:
We can add an additional notification for added items in the inventory.



The game supports keyboard movement and has limited gamepad compatibility too. And it has point-&-click movement too. We also added an experimental feature for control customization in version 0.10.1 for players who prefer a non WASD-style of input
I Never had anything added to my inventory during the tutorial, The meat never appeared for me. Second of all I used all of my bamboo for firewood after sleeping not thinking about how I would be required to use it for something later, And just decided to keep it fully stocked with firewood. Also at that point I had no idea how to forage for the materials needed as I had just started the game, I figured I would need some type of tool to forage for materials like most survival games. And was more focused on trying to obtain meat, As It never gave me any in the tutorial. Guessing it was a bug

You can Imagine how confused I was when I had no materials or meat to continue the tutorial and no grasp on how to obtain those materials thinking I needed an axe or something similar.
 
2.80 star(s) 6 Votes