Hi everyone!
Today we have a great date — exactly a year ago the first build of Tame It! was released! A lot of work has been done during this year and we managed to finish 2/3 of the game storyline, but there’s still a lot of interesting things ahead. And today we want to please you with the new public version of the game. Thank you for staying with us and continuing to play Tame It!
What awaits you in this chapter:
Lee's adventures continue. Now that a new hottie has appeared on his horizon, he can't stop thinking about her, of course Cat doesn't like this at all. And when Lee gets a chance to get to know Octa better, Cat becomes even more jealous. You'll find out where all this will lead and how Lee will cope with the situation in this chapter.
Along with the story progression, much work was done on the game itself.
We added English tooltips for UI, it may be turned on in the preferences and disabled by default. Octa's image was adjusted by the results of patron’s voting and one suggested feature was implemented, her color will change by her mood. Cat, on the other hand, will eat less food but lose her attitude to you if not fed properly. To help track her hunger level we changed the report style of the corresponding question in the dialogue window.
Enjoy the game!
As usual, we will be grateful for any bug reports that you come across during the game, as well as your suggestions for improving the content.
At the end of this week our patrons will receive an updated English version with the freshly translated Chapters 4 and 5. Speaking of chapters — they came out rather big in terms of text this time, especially Сhapter 4. So, if you find some time to check these out, who knows, maybe you will get a completely different picture of what’s going on in there, especially the construction episode.
And now one more announcement:
You’ve probably noticed by now that public releases have become less frequent. As we mentioned above — the last third of the game is left, and we’ve deliberately decided to increase the interval between public releases of chapters, most likely there will be no public releases at all when the development gets to the final stage. The reason for this is that we’re going to release
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and it's our chance to recoup the development of the game and get the opportunity to continue it, as well as the implementation of other ideas, since it didn't work out on Patreon. Therefore, we ask you to be understanding and support us on this difficult but interesting path.
We would like to remind you that all of our patrons starting at $2 (who will subscribe 6 months before the release or more) will receive a Steam key.
Stay tuned!
Download links are in the first post