5.00 star(s) 1 Vote

KinkBaron

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Mar 28, 2020
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Been curious, what happened to Kai Dodo? I tried to do some digging but found nothing but then again I'm not much of a sleuth myself...the only thing I do know is the Patreon linked above is gone and looking up Kai Dodo dosen't really lead to anything other than what seem to be thier long abandoned Twitter.
He's alive but he has his hands full with job and life in general that he doesn't have time to develop new gameplay content. He still practices drawing and sketching so his skills don't rust but that's as far as he can afford it. That's how it is unfortunately.
 
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khvivan

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Oct 23, 2020
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He's alive but he has his hands full with job and life in general that he doesn't have time to develop new gameplay content. He still practices drawing and sketching so his skills don't rust but that's as far as he can afford it. That's how it is unfortunately.
I wouldn't say that this game was artful, It wasn't best game, but it was interesting experience
 
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KinkBaron

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Mar 28, 2020
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I wouldn't say that this game was artful, It wasn't best game, but it was interesting experience
Yepp. I agree. It had potential. I remember I immediately subscribed as a first patreon & offered my help in proofreading his italian-english. :)
Soon, we made a spoken deal that I would write great majority of the dialogue text (and later even wrote composition of some scenes & logic, helped create some of the characters and sent interesting references that he could take inspiration from...) so he could focus more on the art. And that approach was indeed fruitful. His art really matured later. And as you say its interesting because its his own style and not some copy of existing style that is already used in games such as these.
 
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B Smith

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Jul 3, 2022
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Commenting here only because I don't know how to write a review. This is the best Femdom game I have ever played. This is truly a masochist's dream. Sad that I may not find a game like it again (couldn't find the most up-to-date version of Outclassed Pervert).

What makes this game so good? It's truly the feeling that you are never in control. The artwork is objectively "bad" but it works perfectly because you aren't allowed to truly see your opponent or what you're even up against. It gives it this the game a sort of dream-like feeling where you aren't sure what comes next and you are left totally unsure of what to do against your superiors. For example, I remember losing my first fight to a faceless silhouette of a woman on the first stage. Then she had me kiss her feet. She didn't stop. I kept going, kept kissing wondering "when is this game going to end?" Finally it ended with her laughing in my face that I kissed her foot 60 times.

This whole "get rewarded for winning thing" is bullshit. Nothing matches the feeling of helpless arousal when your opponent puts you down. It creates this struggle within yourself as you play. Do I want to actually advance in the game, or do I want to give in to what I really want and have to do it all over again? It can be a bit painful, but that's the kind of pain that masos like me like.

This game is definitely better than Tower of Trample. The Dommes in this game don't ask me how I want to be put down when I surrender. They don't take pleasure in putting me down. No. They simply take what they want, they revel in victory, and then put the protagonist down like a dog. I like that feeling of helplessness and it's very unique. I like the unpredictability that came with each new situation and how the game never held my hand or helped me along. Should I dodge left or dodge right? Should I retreat or push back? Should I listen to the woman when she tells me not to hit her? It was enthralling. I never thought I would like the more absurd parts like being dommed by the butterflies or by that plant thing but I loved it. Seeing the hero lose to nature was something that genuinely triggered my fight or flight and turned me on.

My only complaint came from Part 2. I think the game kind of forgot what it was. I liked the gritty survival instincts as the hero was constantly going from the frying pan into the fryer. But Part 2 gave the game too much structure IMO and took away from that feeling of hopeless desperation that Part 1 captured so perfectly.

Excellent game. Sad to see there aren't more like it.
 
5.00 star(s) 1 Vote