anonsuit
Well-Known Member
- Nov 24, 2019
- 1,141
- 964
- 236
all the scenes, are from the POV of a cameraman. and a lot of scenes, technically do not use the screen's "real state" if you draw a square over the sex scenes, and compare that area with the rest of the image, the sex animations are taking around 30% of the screen max.wdym? did you not enjoy ntr because it's a guy pov and you have to watch the replays in the gallery?
if thats what you think we have a same thoughts
minje was hot but somehow this is lame
I am not saying the scenes were bad or the characters lame. is just that when you have a scene with minje and his Ex where all you see is half a body because is behind the bathroom. you realize that the artist wanted to go for a Peeper PoV but this game has no peeper character, and there is no need to constrain the views to that extent. Now, I am aware of the fact that my example is actually the exception because in that scene your character sets up a camera but i used it to ilustrate the point that most of the other scenes did not need this 3rd person cameraman POV.
at the same time most PoVs are from a top looking down perspective like a security camera further depersonalizing the prespective. have you seen those videos from security cameras where people die, or someone narrowly scapes death and how disconected they feel when compared to a video that comes from inside the camera even though you see less action and it just the car rolling around? that is the effect the PoV creates. is my only critique.
and then you see on his tribal game you can get a glimpse of this 3rd person camera peeping scenes, you can see the improvement and how better they are in context but for TotD they were pretty much irelevant and only made because the artist was experimenting.
Last edited: