A game with some potential, but which suffers from serious GUI shortcomings and poor game balance choices. The porn may as well not be there, as by the time you click through the card games, you are probably not in the mood for the little one page erotic short story that follows. There are also GIFs, but the game is designed such that you basically can't see them - they appear in a little box in the corner of the screen or (if you click a different option in the settings) in the background, obscured by the cards and control buttons.
As for the game balance problems, the author kind of went nuts with cards that let you draw more cards. Basically, if a card gives you an extra draw, it's a "freebie," which is to say that there is no disadvantage to being dealt that card, even if it does nothing positive for you. You almost always want to pick these, and especially prioritize multiple draw cards. Beyond that, you want to avoid taking "terminal" - meaning not-extra-draw - cards unless they have a very large effect (including cards that create potions). You also need to pick a few cards that give you adequate "mana" - brains, hearts, and submits - and defense, but really, most of your cards should be extra draw cards, while the others should be carefully limited. Once you figure this out, you're unlikely to lose, but the game becomes an endless hell of clicking because you are drawing and drawing and drawing exhausting most or all of your deck every turn.
Boss battles are almost impossible to lose.
Also, if you are the witch, there are crazy exponential growth opportunities - I say opportunties, but they are really hard to avoid if you just pick logical cards - which lead to all your mana and defense rapidly growing into the billions and then causing looping errors.
Basically, it's amusing for a little while, but it needs a lot of work. Specifically, game balance needs to be totally overhauled, and some space needs to be made on the screen for the porn.
As for the game balance problems, the author kind of went nuts with cards that let you draw more cards. Basically, if a card gives you an extra draw, it's a "freebie," which is to say that there is no disadvantage to being dealt that card, even if it does nothing positive for you. You almost always want to pick these, and especially prioritize multiple draw cards. Beyond that, you want to avoid taking "terminal" - meaning not-extra-draw - cards unless they have a very large effect (including cards that create potions). You also need to pick a few cards that give you adequate "mana" - brains, hearts, and submits - and defense, but really, most of your cards should be extra draw cards, while the others should be carefully limited. Once you figure this out, you're unlikely to lose, but the game becomes an endless hell of clicking because you are drawing and drawing and drawing exhausting most or all of your deck every turn.
Boss battles are almost impossible to lose.
Also, if you are the witch, there are crazy exponential growth opportunities - I say opportunties, but they are really hard to avoid if you just pick logical cards - which lead to all your mana and defense rapidly growing into the billions and then causing looping errors.
Basically, it's amusing for a little while, but it needs a lot of work. Specifically, game balance needs to be totally overhauled, and some space needs to be made on the screen for the porn.