Game has some potential, but damn it's bit annoying.
since this game is quite repetitive more QoL designs are preferable.
map should be size down, stats gain should go up faster not just +1 or +2.
some scene maybe just straight let you change cloth on the go.
You can manually change the gains going into the data folder and map jsons. Basically you need to find the:
{"code":317,"indent":2,"parameters":[0,1,6,0,0,2]}
The 3rd number references the stat up you want.
can be anywhere between 2-7.
2: Strength
3: Intelligence
4: Charm
5: Eloquence
6: Lavious
7: Exhibitionism
The last number is the increment itself.
So for example: {"code":317,"indent":2,"parameters":[0,1,6,0,0,2]} means +2 to Lavious after the event
Another example would be: {"code":317,"indent":2,"parameters":[0,1,2,0,0,4]} would mean +4 to strength.
Now this doesn't reflect in the text: there's a separate code usually a couple sections prior to the code317 usually above to say what displays in the message box; not entirely important but helps with immersion. Its all in mandarin though so its frustrating to work out where to type.
The attached files on this is just double gains for jobs to make the game slightly less grindy.
Clothing change I'm not 100% sure how to change but feels like would take too long to do as each exhibitionism event is coded as an individual event; so you'll need to modify each one of them manually.