The movement of the character is not good enough because it is very difficult to turn around with the mouse. As for the movement, it's not as fluid as it should be (to begin with, I've died 5-6 times the first play, encountered 3 monsters which doesn't seem difficult, but it's difficult because of the rotation or movement of the screen. Each mouse takes too much time to spin or exit each action, unlike NPCs or monsters that can move quickly and smoothly. So it's difficult to play when you have to fight a lot), but if you don't look at this point, it's considered a game that's done well, both visually, and overall atmosphere and others. (Except for fighting) but I can't continue playing because the stuck movement makes me feel dizzy after playing for a long time (in the future I'd like to help fix this point. It's the basics for the game first. and then do other systems or options in the next order)
[Skip to discuss code, engine or plug-ins as I'm not a very knowledgeable player in this area, I'm just playing and testing first.]
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