- Aug 30, 2017
- 1,803
- 3,214
No worries, I don't.I hope that the previous poster does not think that I am "freaking out"
But that's not really true. The husband can fuck around or not, but with two or three exceptions, those choices don't affect the game or the narrative at all. On the other hand, the choices for Anne are the entirety of the game and the narrative. A lot of them are presented as the husband making those choices for her, but a lot of them aren't. The player makes them, and sometimes the game makes them. The entire story is driven by what Anne does or doesn't do. The husband's extracurricular activities, with the sole exception of one encounter in Punta Cana, can't end the game or ruin their statistical relationship. Aside from that one choice, only Anne's activities matter.This is a multiple protagonist game. While you make few decisions for Anne, your decisions do affect her decisions.
Agreed.The only problem I have with calling Anne the antagonist is that it adds a level of sophisticated writing that is not at all apparent in any piece of this work. The author simply does not have the writing chops to make that happen.
Exactly right. This game would be deprived of a fetish but still essentially the same if Anne was single. Ergo, the husband doesn't matter. Anne's the central character.Going way back to college writing composition, there is a simple way to determine what role characters play. Just ask yourself, "will the story go on without this character?"