- Aug 30, 2017
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It seems like a zillion years ago, but that really, really long post I wrote outlining how I thought the game could be fixed had this as one of the ideas. It's pretty easy to implement in the sense that some scenes can just not be shown while on certain paths, though the writing in the "common" scenes needs to be done carefully.Where it gets really tricky is giving the Player knowledge the MC should not have or having hints that something happened but it is never revealed (or is revealed down the road), both of these things will take care and skill to work successfully.
I hope it is path dependent - where most sexual encounters down a swinger path should have the MC mixed in of course, in a hotwife/cuck path more flashbacks and voyeur stuff, in a cheating path more hinted at and then later in the game they get revealed. Something like that.
The thing is, I'm mostly here to see the sex. So I'm not particularly interested in a game in which I know Anne is having sex that I can't see. I'm not here for the MC's feelings — I'm not into real netorare at all, or at least not the emotional part of it, even though I pretty much always pursue that path in a game if it's available — I'm here for the swinging/open relationship/hotwifing/etc. So, for me, I want to be able to see everything either character can do. Both sides of the Adventurous Couple.
In an ideal world I very much agree with you, but in terms of gamecraft I think it's easier for the player to retain at least a little control over Anne. The sex club scene in the original is a case where I think it was useful; we see both the MC and Anne making choices about how they're going to treat that encounter. Whereas something like Marcus on the beach is a perfect example of a scene that should've been driven by existing variables. Assuming (as I think one can) that by that stage there's no reason for Anne and Marcus not to have sex, if we're on an open and honest route she goes ahead and does so. If there are trust issues or if she's cheating then she goes to lunch with him first and they reminisce about all the sex they used to have, which sets him up as a threat/rival. If they're on a swinging path (irrespective of the other variables) she joins the orgy. I don't need it to be a flashback or a recap as long as, if they're on an open/honesty path, it's clear that he knews about it in the aftermath.I don't want choices assigned to Anne, in the sense the player gets to assign choices to her. She should make her choices based on how the Player/MC treats her. This is not to take away from Anne's agency, but rather to cut down on complexity.
MC: "How was your day?"
Anne (path 1): "I ran into an old friend on the beach."
MC: "And did you get reacquainted?"
Anne (path 1) "Of course! Get on the bed and I'll tell you all about it."
MC: "How was your day?"
Anne (path 2): "I ran into an old friend...well, actually an old lover...on the beach."
MC: "And did you get reacquainted?"
Anne (path 2) (hesitates) "Yeah, we did."
MC: "And...?"
Anne (path 2) (impatiently) "We had sex, of course. Isn't that what you always want me to do?"
MC: (thinking) Old lover, eh? I should try harder to make sure she's happy.
[choice] "Babe, would you like a massage?" or (thinking) Never mind, I'm tired and I have to get an early start tomorrow.
MC: "How was your day?"
Anne (path 3): "I ran into an old friend...well, actually an old lover...on the beach."
MC: "And did you get reacquainted?"
Anne (path 3) "Of course, and it was so hot! But it's what happened next that's going to surprise you."
(scene dissolve)
MC: "Wow, that's amazing! I wish I'd been there!"
Anne (path 3): "Join me on the beach one day and maybe we'll both get lucky."
MC: "How was your day?"
Anne (path 4): "Nothing much. More beach time."
MC: "Did you meet anyone interesting?"
Anne (path 4) "The usual attempts and crude pickup lines, but I wasn't interested."
The reason I still want to see that beach scene as it happens is that it gives all these post facto discussions context. We know she's telling the truth, we know she's holding something back, or we know she's lying. Either way the game's giving us feedback on our choices, even if Anne isn't doing it with words.
Actually, thinking back, there aren't all that many consequential choices that the player makes for Anne when she's by herself. I tend to think of choices made for Anne when the MC's present (like what kind of sex she's going to have with the pizza delivery man) as reflective of the MC's desires, whereas deciding what kind of sex she's going to have with the plumber is the sort of choice the player shouldn't be making. (It's weird, anyway; the scene's rendered, just have her give him both a blowjob and intercourse.) I'm trying to remember...does she get to choose whether or not Phil's photoshoot includes sex with his son?
My recollection of the original is that her telling him she'd like to see him with another woman comes completely out of nowhere and isn't dependent on any previous choices. As for Nicole, Anne's reaction to the MC having sex with her is quite different in the revamp, and that makes sense because the MC is able to tell her about it. I agree with you that I'd like to see Anne take a more active role in encouraging his adventures. Since they've both been with Nicole, there's really no reason there shouldn't be a threesome.He treats her well and is honest, then he gets to have some fun as well, no arguments or cheating from her. I'd like a Nicole scene where Anne asks the MC to fuck her after he's shown he's been honest about the lifestyle and not a cheater, and she watches and gets off on it.
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