- Dec 15, 2021
- 21
- 58
Just came across this game, I really like it. The only thing I would recommend is finding a native English speaker to do a pass of your script before release. Might be waiting for the final version to do this instead of every update, that would make sense. I'm sure there are many folks on here who would gladly offer to do so.
Free tip from a Linguist with localization experience (This is the most prominent English mistake in the current writing): You need more contractions in the dialogue. In English writing, Characters tend to use more contractions than full expressions (didn't instead of did not, etc...), unless speaking in full expressions is a part of that character's design. Character dialogue using no contractions sounds way too formal, especially for younger people. Full expressions, if used at all, are often used in the Narrator voice. TLDR; a character would usually say "I didn't..." while the Narrator would say "He/she/they/[character name] did not..."
Free tip from a Linguist with localization experience (This is the most prominent English mistake in the current writing): You need more contractions in the dialogue. In English writing, Characters tend to use more contractions than full expressions (didn't instead of did not, etc...), unless speaking in full expressions is a part of that character's design. Character dialogue using no contractions sounds way too formal, especially for younger people. Full expressions, if used at all, are often used in the Narrator voice. TLDR; a character would usually say "I didn't..." while the Narrator would say "He/she/they/[character name] did not..."