When I am wrong, I will always admit it, and I must admit, In this area, I was wrong and do humbly apologize to you. I think, because I was reviewing several games, I may have accidentally mixed up yours with another, so please accept my apologies.
Personally, a few of my most favorite games have 3 to 4 months between updates, so it was not the time between updates that bothered me, it was the general, apparent, lack of progression within the story-line. The best example I can give is the Margaret update, I finished that and basically had no real progression within her story arch. Sure, you added a number of things, but hell... nothing really significant happened within her arch, just "oh he is cheating on her" investigation. Like I said, LOVE the hint system, but following that I finished the current progression within the game in about an hour to an hour and a half.
What bothers me the most is the OVER USE of x-ray renders. Look, I do not need to see her (or anyone else's) body every 5 to 15 seconds.From experience with othre games that uses x-ray, it is a waste of render time when it has it every damn time. Once or twice during a scene or story arch would be fine. Trust me, I have a pretty decent imagination and can remember what was shown in x-ray even after 5 to 15 minutes after it was last used and I am sure other players are pretty much no different.
Just as an example of deelpers who take their time in providing updates "slowly, lol; Ecchi Sensei is one. I mean damn, they are about 4 to 6 months between updates last I checked. And yes, they have a fairly large development team so can add significant content each update (though they DO have a LOT of bugs each update), My New Family, by Killer 7 is another game that, while his updates are monthly, and he is pretty much the main developer (I THINK he has maybe one or two others assisting in various capacities) he provides a HELL of a lot of significant content progression, and he is also (like you) pretty new. My New Family is his first game. MidLife Crisis is the third example, his updates are between long and short in timewise, but he also adds a fairly significant amount of content each update, and he has at last count (if I remember rightly) at least as many females active in his game as you do in yours.
Trust me, I DON"T want to "get rid of you".
I really do like your game, and like I said, the renders so far are top notch, your sswitch between POIV during the sex scenes are fantastic and well done regarding actual POV, and and your story line (with a few exceptions regarding apparent plot holes or discontinuity) are not bad either. From what I understand, however, based on several other comments within this thread, you appear to have been working on this game for the past 3 years. If I am wrong, please forgive my misunderstanding and ignorance. But if so, I would have expected the story arch over all to be MUCH further along than it is.Every v 0.3.whatever number here has added nothing to the actual story (except the first and the last - last being a very minor addition to Margaret's story from my point of view). Yes, each update has - apparently - new renders, scenes, and "improvements in graphics" and they are top notch (as said earlier). But the actual addition of MC or LI content seems to be lacking a bit. I really WANT this game to succeed, and become - once again - one of my favorites, it just needs a bit of extra work (and yes, I really do know how much work actually goes in creating a game, lol).
Your patrons voting on WHAT you work non next is all well and good. The fact that they do not decide anything story related is even better, lol. I DO admire that in your way of managing the game/story/mechanics.
And while I also do - once again - understand how much work goes into creating a game such as this, I simply wish it had more content/story added each update rather than just a few scenes/lines etc... Like I said, I finished the current version, even with Margaret's addition, in about an hour to an hour and a half; and yes, I read every line since I enjoy the dialogue and some of the "jokes" within the game.
That is why I never - well, almost never - play Unreal engine games. The difficulty in creating them makes them not worth the aggravation of trying to play them. I cannot even begin to tell you how many developers who start out with RENPY have stated how difficult it is to work with Unreal Engine, lol. The fact you are trying is an admirable trait and I admit, not something I would even want to try.
Once again, please forgive me if anything I said may have sounded like I was disrespecting or denigrating you. I honestly meant no insult to you, I only wanted to extend my personal opinion and perhaps give you a few things to think about. If you did feel as if I disrespected you, I apologize, and I thank you for treating me with respect instead of "ranting and raving" at me.