The game is looking good so far, I don't mind the AI art, it kinda fits the setting and the style. gives me a cherrymousestreet comics and what a legend art style mixed together style. pretty good. the only slight issue i have, is the stat system, when choosing a response or choice, the heart or submissive symbol goes by so fast that you barely understand what you just picked, and they not being titled left me a little lost and had to go back and fourth to see the stat changes and figure out which symbol means what and what it does. (which i understand still in early dev, so not much of an issue). but so far, looking good, story is interesting enough so far, and the characters are enjoyable. deff gonna keep a watch on this and hope it continues to be worked on and be polished.
edit: as for the stat issue, a help menu, or a quick game mechanic overview at the start(could be skippable) to help the player familiarize themselves with the stats and what does what or what affects what. could be an quick solution.