In prologue there was wors about "It is power, and powerful can use it". So I think the author wanted to make this route. Well, the last episode of work route is about power... kinda.The difference is in the motivations, rather than succumbing to pleasure, the MC could be using her assets and power to get what she wants.
I avoided the work route, just as I avoided the club, because they felt like volunteering to a submissive role. There isn't enough background information to convince the MC that it's a way to greater agency, not the opposite. I was roleplaying into the rebellious side of the character and it didn't make sense to accept those two situations, but then, I may have to bite it and not worry so much about the stat hits. Hope you're right and the author does plan for a route where the MC is an assertive seductress, rather than a bimbo being taken advantage of at every chance. Nothing against, but I prefer other characters to be the bimbos, and my character to have control.In prologue there was wors about "It is power, and powerful can use it". So I think the author wanted to make this route. Well, the last episode of work route is about power... kinda.
I absolutely like what you said.The best kind of gender-swap games don't take themselves too seriously. I'm ok with porn logic, not looking for drama or wholesome transition stories. Just wanted to play a game where the MC gets gender-swapped and, after the initial confusion, which always makes sense, she can end up taking charge instead of always having to choose between submitting or resisting. Hate it when the game punishes you for taking the lewdest route.
Here, if you resist you'll be avoiding every sex scene. It would be great if SagTA , instead (or aditionally), gave us a choice of how to play out the scene, either from a dominant or a submissive perspective. I'd be happy to play a guy turned seductress vixen, rather than a cock-thirsty bimbo. The difference is in the motivations, rather than succumbing to pleasure, the MC could be using her assets and power to get what she wants.
For example, in the cosplay scene at work, you're given a choice to either play along (you're ridiculed and gain submissive points), or outright refuse it (losing submissive points, gaining core or whatever). What if refusing weren't the only option? A sex-fueled power ride where the same scenes are presented with different optics, where the MC is purposeful and assertive, perhaps often playing coy, playing with the guys' desires and expectations.
I like the MC's dry humour and cynicism, no need to make her a "toxic manipulative bitch" (like A Guide To Being Assertive tends to make you), just someone who decides to make the best of the situation while there's no fix in sight.
It is not dead, sweet Bimbo, don't cry!any more updates or is it already dead?
It is not dead, sweet Bimbo, don't cry!
...hmmm, btw, 0.1.8 is published already... We need a hero!
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The best kind of gender-swap games don't take themselves too seriously. I'm ok with porn logic, not looking for drama or wholesome transition stories. Just wanted to play a game where the MC gets gender-swapped and, after the initial confusion, which always makes sense, she can end up taking charge instead of always having to choose between submitting or resisting. Hate it when the game punishes you for taking the lewdest route.
Here, if you resist you'll be avoiding every sex scene. It would be great if SagTA , instead (or aditionally), gave us a choice of how to play out the scene, either from a dominant or a submissive perspective. I'd be happy to play a guy turned seductress vixen, rather than a cock-thirsty bimbo. The difference is in the motivations, rather than succumbing to pleasure, the MC could be using her assets and power to get what she wants.
For example, in the cosplay scene at work, you're given a choice to either play along (you're ridiculed and gain submissive points), or outright refuse it (losing submissive points, gaining core or whatever). What if refusing weren't the only option? A sex-fueled power ride where the same scenes are presented with different optics, where the MC is purposeful and assertive, perhaps often playing coy, playing with the guys' desires and expectations.
I like the MC's dry humour and cynicism, no need to make her a "toxic manipulative bitch" (like A Guide To Being Assertive tends to make you), just someone who decides to make the best of the situation while there's no fix in sight.
idk, I think the original concept behind these games is non-consensual interactions of various types, physical assault, blackmail, trickery, social pressure... It's a forced feminisation/homosexuality kink-type thing. The logic is often broken because many scenes or the choices they lie behind are consensual, informed or in that awkward format where you, the player clearly see where things are going, but gotta pretend the MC cannot figure it out.I avoided the work route, just as I avoided the club, because they felt like volunteering to a submissive role. There isn't enough background information to convince the MC that it's a way to greater agency, not the opposite. I was roleplaying into the rebellious side of the character and it didn't make sense to accept those two situations, but then, I may have to bite it and not worry so much about the stat hits. Hope you're right and the author does plan for a route where the MC is an assertive seductress, rather than a bimbo being taken advantage of at every chance. Nothing against, but I prefer other characters to be the bimbos, and my character to have control.
I like broken logic, and games that don't take themselves too seriously. Don't enjoy playing a character that's going to be the loser throughout the entire game, but I like it when a confident MC sees himself in a situation where he's forced into a submissive role to get out of trouble, or because the environment momentarily doesn't give him a choice, but won't be broken, eventually the confident aspect will surface and he won't be defeated by the environment, even if it means having to play to different rules. But I also don't like sociopathically dominant characters, which keeps me away from games like The Guide To Being Assertive (don't think it's assertive at all, wanting to control everyone else - but ofc I understand the logic, the MC having been bullied and treated unfairly before... Just think that adhering too strictly to realism or an overarching logic can kill the flow and the fantasy, and that's what these games are).idk, I think the original concept behind these games is non-consensual interactions of various types, physical assault, blackmail, trickery, social pressure... It's a forced feminisation/homosexuality kink-type thing. The logic is often broken because many scenes or the choices they lie behind are consensual, informed or in that awkward format where you, the player clearly see where things are going, but gotta pretend the MC cannot figure it out.
Maybe the AVOIDABLE-crowd more or less invented this. I see devs that see the break in logic but force themselves to accommodate, and others, some otherwise pretty good devs, don't see the conflict because they learned the avoidable-principle early on (I guess a similar thing happens with the devs mixing up consent and license to turn ntr into inconsistent nts).
I'm rambling.
Thanks for checking smokeybear . So last progress update remains the one quoted here.
Not sure if you're saying you're not interested in my point, which is internal consistency, not realism... Dom or sub or whatever just don't make me have to contradict the role I'm playing, choosing to be forced to do something is just one example.I like broken logic, and games that don't take themselves too seriously. Don't enjoy playing a character that's going to be the loser throughout the entire game, but I like it when a confident MC sees himself in a situation where he's forced into a submissive role to get out of trouble, or because the environment momentarily doesn't give him a choice, but won't be broken, eventually the confident aspect will surface and he won't be defeated by the environment, even if it means having to play to different rules. But I also don't like sociopathically dominant characters, which keeps me away from games like The Guide To Being Assertive (don't think it's assertive at all, wanting to control everyone else - but ofc I understand the logic, the MC having been bullied and treated unfairly before... Just think that adhering too strictly to realism or an overarching logic can kill the flow and the fantasy, and that's what these games are).
So, I'm not one of the AVOIDABLE crowd, on the contrary. I prefer it if the the story is exactly what I want to play, so when I asked about a "dominant path to feminization" here, I just wanted to know if there'd be one, with its own twisted logic (the MC becoming a vixen, rather than a bimbo). The game does have parody vibes, after all. And there are characters that could lead him there, but I can't enjoy the submission or the humiliation of the club and mansion arcs unless I'm sure there's a path where their purpose is for the MC to acquire important knowledge or abilities to turn the tables and come out on top. An ending where the MC is the top bitch, not Milena. It sounds plausible that the author would want to tell such a story, but also what you described, that the main goal will always be to tell a story of submission and complete mental break. Either case, I won't be complaining, just wanting to know.
Thanks for correction. I guess the plot is older than I thought...? Unless you mean logically speaking, that gender swap subsumes the sissification as a genre, because, while fair, I only meant chronologically, so to speak.swiver is very smart and articulate but i don't agree
sissification / non con is a variant of the gender swap trope not the core trope
sometimes gender swap stories are just trans stories
sometimes gender swap stories are about learning to enjoy feminine power
"boss always refused to give me raise when i was man now he licks my boots"
"most powerful ceo becomes a simp when i point my boobs at him"
"my jubblies are a weapon"
"i am an austin powers fembot with killer bewbs"
its there in the choices you make to goddess "pretty is a power i will learn how to use"
mc goes from tech slave to mistress of a thousand simps
I only know text-based ones with some imagesDoes anyone have any recommendations for similar games with a magical gender-swapping theme?
I was hoping for a VN, something like this one, Seitenkan and Unyielding, but thanks for the recommendations! They both look awesome.I only know text-based ones with some images
The Goblin's Pet for instant transformation like this one.
Transylvania if you like gothic theme, the transformation is a little bit slow.
Ohoho, it's too cruel even for trolling. These games are very different from The Big Swap, both in essence and in style.I only know text-based ones with some images
The Goblin's Pet for instant transformation like this one.
Transylvania if you like gothic theme, the transformation is a little bit slow.
THANK YOU SO MUCH, BRO! YOU JUST MADE UP MY FRIDAY NIGHT!
Cheers, mate! They look great! Thank you very much ^^Ohoho, it's too cruel even for trolling. These games are very different from The Big Swap, both in essence and in style.
This swap is mostly sweet in spite of some bit of parody and humor.
Better someth softly like Healslut, Paradise_Inc, or maybe no-swap female MC games like Lily season 1, Bright Past , Cinderella's Glass Collar or Love Honor Betray