Yordle Pegger

Newbie
Nov 11, 2021
39
22
So, I finally got the the part to blackmail the nun and the game glitched out making the bar not go up all the way while still counting the images as used and can't be use again, is the anyway to get around this? my last save is pretty far away
 
Last edited:

Knight

Active Member
Jul 7, 2017
777
2,011
is it just me or does this game actually ate an absurd amount of RAM? View attachment 4840842
That is way too much for a 2d game, my guess is that that game engine is just reserving that much but not actually using it. Unity loves doing stuff like that along with trying to hog CPU cores. Last I played around with Unity you could specify the amount of memory you wanted it to request from the system but in my experience most small developers don't know how to do that or just don't bother.

A lot of modern programs do the same thing, Chrome is notorious for trying to monopolize as much RAM as it can to the point of absurdity. A lot of video games do the same thing with GPU memory as well.

Normally memory is in given out it blocks per request but for you can set the engine to dump the entirety of the uncompressed game in to memory to speed up load times and avoid memory management altogether, my guess is that's what the dev did in this case; it's just a check box in the dev menu that says something along the lines of "speed up load times" or some such and most people click it without even thinking about what it is does.
 

Yordle Pegger

Newbie
Nov 11, 2021
39
22
That is way too much for a 2d game, my guess is that that game engine is just reserving that much but not actually using it. Unity loves doing stuff like that along with trying to hog CPU cores. Last I played around with Unity you could specify the amount of memory you wanted it to request from the system but in my experience most small developers don't know how to do that or just don't bother.

A lot of modern programs do the same thing, Chrome is notorious for trying to monopolize as much RAM as it can to the point of absurdity. A lot of video games do the same thing with GPU memory as well.

Normally memory is in given out it blocks per request but for you can set the engine to dump the entirety of the uncompressed game in to memory to speed up load times and avoid memory management altogether, my guess is that's what the dev did in this case; it's just a check box in the dev menu that says something along the lines of "speed up load times" or some such and most people click it without even thinking about what it is does.
pretty sure my game reached 12gb of RAM usage as some point too and I had to close and re-open the game just to get it slightly down
 

BlackInk112

New Member
Dec 19, 2020
13
39
In the game's folder, (the same one where there's the .exe for the game), there's a file called "Records", delete it, downlaod my .rar and place the Records folder that you just unwraped where you deleted the old one. Or just place the .rar in the same file and when you unwrap it, it will ask you to overwrite, just say Overwrite all.
 
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