LordNero

Newbie
Apr 18, 2020
30
98
234
They never said when in December it would release. You just need to have faith that the January release is right around the corner. I mean c'mon, do you really think they'd delay the DLC AGAIN from Febuary to March? It's 100% going to come out in April just like they said so just be patient.
Reminds me of another joke... just checked the original message, and they said "early December" BUT, they didn't specify the YEAR :ROFLMAO:
 
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kinglionheart

Forum Fanatic
Sep 12, 2019
4,475
9,921
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Reminds me of another joke... just checked the original message, and they said "early December" BUT, they didn't specify the YEAR :ROFLMAO:
It does seem unlikely that the DLC will come out this year. Tiramisu is busy dealing with issues with the Steam release of NTRaholic right now. So unless thr DLC is already ready to go, it will unlikely he will have time to work the DLC right now.
 

zee19

New Member
Feb 11, 2024
10
2
98
It does seem unlikely that the DLC will come out this year. Tiramisu is busy dealing with issues with the Steam release of NTRaholic right now. So unless thr DLC is already ready to go, it will unlikely he will have time to work the DLC right now.
Wait wait, are we getting a new NTRaholic release?
 

zee19

New Member
Feb 11, 2024
10
2
98
The DLC he's referring to is the Censor DLC.

The author is also Tira.
Yeah,I read that "Steam release of NTRaholic" and thought that we'll be getting a new release of NTRaholic since I assumed NTRaholic was released on Steam years ago.
 

JoeNezu

Newbie
Apr 13, 2018
25
53
131
Yeah,I read that "Steam release of NTRaholic" and thought that we'll be getting a new release of NTRaholic since I assumed NTRaholic was released on Steam years ago.
There's a steam release happening right now, you can check the game's page on here and you'll see more info on it. There's also a remake being made by CriticalBliss but we're probably getting that in 2035, if ever.
 
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Stefan021

New Member
Jul 31, 2018
9
4
13
I played the steam version, and aside from slow loading screens and a bit of stutter it ran ok, now with this 4.0.13 version it crashes VERY often when going to the hallway outside the apartment, is there something I can do? (I copied the file you asked about.)
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Also, the changelogs say they improved performance, from my perspective using a shitty pc, it feels like mockery when the game crashes.
Sorry for the late reply, this is actually the key to your crash

d3d11: failed to create staging 2D texture w=5606 h=3243 d3dfmt=28 [8007000e]

That means few things;

Direct3D 11 failed to allocate a texture
Resolution: 5606 × 3243 (VERY large)
Error code 8007000E = E_OUTOFMEMORY

This is a GPU issue not Scripting;


You are running Intel HD520 (Integrated Graphics)
Vram is a shared system memory,
Large textures + staging buffers = very fragile on iGPUs

Unity tries to create a staging texture (CPU-readable copy)
likely for: screen capture, transition fade, UI snapshot, video frame, post processing, blackscreen effects and it runs you out of allocatable memory

The crash for you happens often during blackscreen + transition

as you can see here

ShowBlackScreenV2
ShowBlackScreenV2-1
...
d3d11: failed to create staging 2D texture

that suggests;

A full resolution render is being created possibly at native res, posibly multiple times without freeing memory;

The texture size (5606×3243) is not normal screen res which implies ;

Offscreen render target,
screenshot sized buffer,
scaled UI render;
camera capture

this part

ResetRightUpEffects
ReStartRightUpEffects
AseSwitchToNormal

Suggests frequent animation resets.


TLDR; what you can try doing:

set resolution to 1280x720 or 1600x900
avoid borderless fullscreen
use exclusive fullscreen if possible

try launching with: -force-d3d11

or

-force-d3d11-no-singlethreaded

disable as much effects in settings;

and close memory heavy apps such as browsers and disable overlays (Discords, steam)


And update your graphics 31.0.101.2111 this is not the newest update for 520

And I know everyone has money issues nowadays but invest 300$ and buy a better computer because thats really outdated graphics!
 
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Stefan021

New Member
Jul 31, 2018
9
4
13
Below is My Error What do you think ? you can Analysis ?
look like not issue about ram
Weird, this is a build issue, it looks like video module is missing;


The script 'Censorer.GamePlay.GameRunner' could not be instantiated!

Unity tried to create a MonoBehaviour and failed before gameplay even began.

different serialization layout when loading. (Read 32 bytes but expected 72 bytes)

Redownload, it should work;don't mess with game files and if you download newer versions, make new save files.

It might be that you updated the game but kept old save? That will do it sometimes
 

marvely.64

New Member
Apr 29, 2025
1
0
0
As the last quote says shorten the folder name and PATH, put it in simple directory. Use only ENGLISH/ASCII characters. That was the problem for me this time around, as the Unity is notorious for having that issue. When I renamed the folder it worked for me, however if you still have issues go to your %appdata%>locallow>bigSStudio>TheCensor> and open player.log with notepad, copy the whole thing for me and ill look at what might be causing problems, you can diagnose almost 99% of the problems with unity games that way.

But it is recommended to have at least 16gb of ram for unity games in general, if you have less than that it might be the issue because these kind of games are not always optimized and thus draw more ram than Battlefield 6 lol
Can you check my issue? Using gamehub to play and blackscreen at the unity logo after.
Do you know a launch command fix?

Player log:
Camera Main is CM MainBrain (UnityEngine.Camera)
First video frame not zero: 1 (0.040000s). Result may be out of sync. Please make sure tracks all start at 0 in e:/TheCensor/TheCensor_Data/sharedassets0.resource
Color primaries 0 is unknown or unsupported by WindowsMediaFoundation. Falling back to default may result in color shift. e:/TheCensor/TheCensor_Data/sharedassets0.resource
WindowsVideoMedia error 0x80070057 while reading e:/TheCensor/TheCensor_Data/sharedassets0.resource

Context: Failed getting shared handle from IDXGIResource
Error details: Invalid parameter.

Track types:
Video Track [4096 x 2304], type: I420
Video Track [4096 x 2304], type: NV12
Video Track [4096 x 2304], type: YV12
Video Track [4096 x 2304], type: YUY2
Video Track [4096 x 2304], type: I420
Video Track [4096 x 2304], type: IYUV
Audio Track, type: %03
Audio Track, type: %01
WindowsVideoMedia error 0x80070057 while reading e:/TheCensor/TheCensor_Data/sharedassets0.resource

Context: Failed getting shared handle from IDXGIResource
Error details: Invalid parameter.
 
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