Thank you, your game may be the coolest brothel sim/trainer type game atm. Do you plan to develop the relationship between the MC and any of the girls, beyond just corruption? As in a parallel romance dynamics? Just played an event in Masters of Raana where you offer your slave girl for sex with a warlord as part of a quest to free her friend, and she tells you something like "yes, master, I'll fuck him if he'll let my friend go free, please tell me you'll watch"? It's just a minor tease but so impactful. I like some teasing and sharing when you're in a position of power. It's not exactly the MC's status here, but it made me think that a bit of teasing from the girls when getting down and dirty with clients would be awesome.
Here's a quick suggestion about introducing a more intimate end-of-day event, in addition to the girls working, where one of them comes to your bed, according to your relationship with them, and you have some fun? Even without a romance tracking, it could use their corruption to decide how far she'd go. It would make them feel more interactable, having some agency beyond responding to the player's call. If the girl, selected randomly each night, were assigned to assist a guest, she might come to you with a bit of teasing, then "coyly" ask if you'd like to perv on her service to that guest. According to each girl's personality, their teasing could be milder or more provocative, going up to t&d, as long as there's no humiliation or permanent cuckoldry - don't want to imply a shift in focus or tone of the game, as I imagine it, a feature like this would just be an additional, perhaps toggleable tease with no implications on the story or the perception of the characters.
Thanks again for all the fun, and for a good balance. My first playthrough resulted in game over! It was only on the second attempt that it became apparent that if you make the right choices, you can get by initial threat quickly and the game isn't even that grindy (as the genre sometimes is). But keep the challenges/risks coming, they're fun.