OK... thank you very much for your quick reply and help.It's a bug, just tested it.
Now you took me by surprise who is Daliga ? didn't recall a character with that name thanks for the quick answer and great job with the animations, they are really enjoyable, and from my point of view enrich the game significantly.She's not doing her job few days a week and you can talk to her.
lg ? what does that mean ? sorry I'm pathological curiousOK... thank you very much for your quick reply and help.![]()
Thanks. You can see the letters in the lines, but my 76 year old eyes cannot. I appreciate the help.saffron
you can see the letter in the lines
Yea, late game is WIP right now, working to improve it. Thank you for your feedback - it's very valuable to me and the idea of incentivizing diverse abilities is something I'll work on.I played through all the available content in this game over the past 2 days and there are so many confusing design choices...
Overall the game is pretty cool and I like the management aspect of it until it all kind of falls apart in a never ending grind to power level Adventuring. I don't really have any thoughts on this system since it's clearly incomplete. Having prior knowledge of what to do in the early game speeds up your progress far too much compared to blind experimentation because of how character XP is awarded, and how beneficial certain items are compared to others. Progress is determined heavily by how you allocate character XP, and knowing the best answer can save you like an hour or so (I only know this because my game crashed at some point on my blind run and the save file got wiped.)
I never 'organically' figured out how to get Gina. After reading the thread the rock you destroy is not obvious enough, and not alluded to by the fortune teller. This felt kinda bad after I learned she was actually something I could unlock.
It is also very weird that you don't actually require the Axe to do the Lumberjack activity at the start of the game, and it should probably just be a forced free acquisition when you meet the vendor as part of a tutorial to explain tools or something.
My main gripe with the game, is that the stat XP system currently in game is just awful. You are actively punished for diversifying activities for the girls since tunneling a single stat dwarfs any other form of XP gain into the dirt through random skill ups and respecing. Studying was completely devalued after getting any single stat on a girl above ~40. There are also some bug with respecing that allow you to keep your current stat points, effectively doubling your stats at the cost of resetting your perks. As you can imagine, this is always worth doing and speeds up the grind immensely.
Anyway, I look forward to future versions of the game. You should seriously consider capping the stat system you have in place and re-balancing around girls having a finite amount of stats inst
STR now affects jump height and you can jump 2 tiles and even more with more STR, but yea, i'll be tinkering with it further, maybe i nerfed it too much.Well the Mining Game is really unfun now. It was always just a midgame chore before, now it's just drudgery with the jump causing stamina drain because of the design of the game.
1. You can't jump more than one square high unless you purchase jump potions from the alchemist.
2. You can't strike upward
3. A diamond never appears with shallow gems, you always have to dig deep.
This design means that the most cost-effective way prior to this update was to dig stairways down. With the new-design, you can't really do that because you either can't go very deep at all even with the endurance level buff or you have to sink significant resources into potions and dig deep first and hope you're lucky to get a diamond (which now has a lower chance of spawning) making the mining a negative-money activity. Which means once a player gets a diamond they'll never do the activity again. It also lends itself to save scumming, because you die so easily now trying to get back to the entrance.
It's still possible. I got it on the 7th attempt.
It depends on when you want the player to go after Velisa. If you want Velisa to be obtained by players much later than the others leave it as is.STR now affects jump height and you can jump 2 tiles and even more with more STR, but yea, i'll be tinkering with it further, maybe i nerfed it too much.
* Is Khuzo always busy getting his dick sucked or is there anything else in there, yet?
It must be a bug cause in the newest update there is an option to take her to a carnival when you see her outside the tent.I dunno about others, but if Khuzo is the guy in the lone tent getting his dick slobbered by the goblin girl, then there is a variation I found where she is standing outside. But if you talk to her, nothing concrete materializes and you just get told that you will have content with her in the future.
I've tried cock, cunnilingus, and orgasm, so far. Is it possible to be less vague and actually give us the word?There's one option for now and it's related to oral sex.
You like blowjob ? if not try it ! it was told by the wayI've tried cock, cunnilingus, and orgasm, so far. Is it possible to be less vague and actually give us the word?
Thanks, but I searched before I asked the question. Sorry I missed the answer before.You like blowjob ? if not try it ! it was told by the way
It's easy to miss Joe, Falconetti told me, and I passed it ot another user, now enjoy Ishtars blowjob, with animationThanks, but I searched before I asked the question. Sorry I missed the answer before.