CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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4.40 star(s) 9 Votes

ayumu98

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Sep 2, 2024
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Tried it and was really fun. Artworks and characters look great too. The only feedback i'd have is that currently the enemies seem more like a necessary annoyance, as they dont seem to drop loot or give exp, so there's no real incentive to killing them. Also that becoming stronger seems to be only possible through either sheer luck of finding better items(which i didnt have) or jsut grab all the stuff you can and sell them to buy scrolls to strengthen your weapon/armor. A leveling system would work well for that, imo.
Anyways, keep up the great work!
Hi AVPJummer thanks for the kind words and valuable feedback!
Enemies not giving exp is an intentional design choice bc I want to support "pacifist-y" builds, e.g. builds focused on stealth, immobilizing, etc. Given that this game will have more companions (not just Viola) that could interfere with that this might be impossible but that's the reason, anyways. Perhaps to increase the incentive of exploration (and bumping into more monsters) I should put more loot in random rooms, not just the locked vaults.

I very much like your vision for this game so far, it really does feel like you want this to be a proper game first and a porn game second. It's not everybody's cup of tea of course, some just want a quick wank, but I for one I'm invested in what you can make of this game.

I love your art style (I really like them pudgy women) though for the sake of variety, more noticeably varied body proportions down the line would allow more types of people to enjoy it too (or not! keep them thicc women coming :p), and while I am also in the camp of monster-on-human sex being hot, I understand that this might not be the direction you wish to take this game in. I do feel like it's really hard to write women fucking monsters without them being... slutty about it in some capacity, I mean you just have to be some level of sexually deviant to want to fuck a monster to begin with! Which doesn't seem like the kind of characters you are writing here, at least not yet. :devilish:

I personally like the way you are writing your characters so far, I like that MC is not a bastard, or rape-y for that matter, not that there's anything wrong with that archetype in a porn game, some of my favorite games have an MC like that, but a noble MC that is not an absolute moron and has a respectable level of self-awareness is often a breath of fresh air, so I support your decision to not cave in to the mainstream demand.

I also love the mystery dungeon gameplay, pretty fun and the fact that you're not locked in battles makes it easy to grind or skip enemies at your heart's content.

My feedback on the mechanics is just about the same as other people have pointed out so I won't bother repeating theirs, just quality of life stuff that I'm sure you're already addressing, the two most pressing matters for me are the hot spring not standing out enough, maybe add some plants or vines to the room to give it a more "Oasis of respite hidden in a dusty cave" feel to it?

And the menu navigation can get a bit cumbersome later on when you're stacked up on stuff, namely having to scroll up to find a specific item like the scroll of enchantment was just a little bit of a hassle, but that's also because I hoarded stuff instead of selling it hehe, maybe make the items that can't have +1 and such stackable? like the scrolls of enchantment, and a way to use them one after the other would be nice instead of having to scroll back to find the next one whenever you want to apply multiple ones to an item. It's just a minor inconvenience really, but it would be nice!

Other than that, great start to your game. Very excited to see what you have in store, keep up the good work!
Hi TheStuffTester, I appreciate what you've written, it means a lot!
Re: monster on girl, I'm interested in adding h scenes which can be unlocked with items, some ideas are:
* potion of monster transformation -> can be used in combat or can be used w/ certain characters to see a monster on girl (or guy on monster??) scene
* potion of cloning -> can be used in combat or can be used w/ certain characters to see a 3some scene involving clones
* nets -> can be thrown in combat to immobilize but can also be used to see bondage scenes
Re: the hot spring, I added a separate hot spring sprite in version 0.6.18 (which is on itch)
Re: scrolls, first off the scrolls should be stackable, that's an oversight, thank you for noticing it. As for having to open the menu over and over again to enchant things, I understand that's not very ergonomic, noted.
(disclaimer these are just ideas; I can't promise anything)

****

To everyone else, a few notes:
I posted 0.6.18 on itch last wk but I haven't posted it here yet. For F95 I think I'm going to post a batch of updates ~1x/mo so I don't give too much work to the mods/uploaders.
If you are interested, here are the changes:
  • It's possible to have sex w/ characters again after finishing their events.
  • Add basic sfx to sex cgs (plan to improve them over time)
  • Add rod weapon (low damage; increases magic damage)
  • Add ring of destruction (increases magic damage)
  • Tome of conjuration summons a sword per level (e.g. tome of conjuration +3 summons 3 swords)
  • Tome of conjuration swords expire after 20 turns
  • Item enchantments (e.g. "of devouring") affect item price
  • Items like cloak and ring of shadow don't reduce presence radius past 1
  • Trees/Reeds/Kelp set base presence to 5 (before, trees set base presence to 1, reeds set base presence to 2, and kelp didn't set base presence)
  • Added plants to B8/B9/B10, for now (for now bc it's a flavor miss but no trees/reeds on the hardest levels is too punishing for stealth builds)
  • Fixed cloak, which said it reduced presence but didn't
  • Add visual indicator of presence radius (when presence radius < 10)
  • Remove tome of burgeoning (I might re-add after reworking the stealth system, but right now it's too powerful)
  • Increase sprite/portrait/cg frame rate from 4->5
  • Added sprites for hot springs
  • Grey old messages
For the near-future:
  • Although there are some stealth-associated changes here, stealth is still broken. I think I'm going to make it so attacking a monster shows your position to the monster fora split second so it can chase you into the grass. And I still need to add the metal gear solid "!" indicators when a monster notices you.
  • I plan to support the mage build more; right now I think it needs a high ammo low damage "starter" tome (and more spells in general).
  • I spent most of the last 2wks working on a new character, a tsundere / girlfailure mage. I finished writing her first batch of scenes but I realized that I need to write scenes w/ her + viola so you can progress their routes w/o having to be alone with them... will take some time.
  • I also plan to write a short route + h scene for Paila's mom, which should be more straightforward.
  • And of course there is lots of feedback in this thread which I haven't addressed yet, e.g. mouse controls, making it harder to select a dialogue option by accident, etc.
 
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Noah Neim

Well-Known Member
Nov 25, 2020
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* potion of monster transformation -> can be used in combat or can be used w/ certain characters to see a monster on girl (or guy on monster??) scene
personally pass, but i know fuckers really like to see women get dicked down by outrageously sized cocks, so its inevitable
* potion of cloning -> can be used in combat or can be used w/ certain characters to see a 3some scene involving clones
3some? Dont limit yourself like that, make it a full on gangbang of several mcs :KEK:
I plan to support the mage build more; right now I think it needs a high ammo low damage "starter" tome (and more spells in general).
You could give the player some choice in this too :unsure:

Although there are some stealth-associated changes here, stealth is still broken. I think I'm going to make it so attacking a monster shows your position to the monster fora split second so it can chase you into the grass. And I still need to add the metal gear solid "!" indicators when a monster notices you.
damn wth happened while i was gone? stealth's broken now?
 
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ayumu98

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Sep 2, 2024
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personally pass, but i know fuckers really like to see women get dicked down by outrageously sized cocks, so its inevitable
Honestly I've realized that I have some people pleasing tendencies... I think some people in this thread have picked up on it and have reminded me to "make the game that I want to make; don't do every single suggestion". I like the idea of there being variety, but I think that if I do a tag I should make sure that I can do it in a way that I'm enthusiastic about it as well. For now the game doesn't even have cgs for basic things like oral/anal/x-ray/etc, will start there. I don't know what will and will not end up in the final version of the game.

3some? Dont limit yourself like that, make it a full on gangbang of several mcs :KEK:
:unsure:

You could give the player some choice in this too :unsure:
Yeah, I think there should be some different options for "low level" spells eventually.

damn wth happened while i was gone? stealth's broken now?
Some people realized it doesn't take much investment to get to presence 1 in grass, from which you can attack monsters w/ ranged weapons w/o retaliation. Combined w/ the grass summoning tome it made the game a cakewalk (the grass summoning tome was removed in v0.6.18)
 
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bizwiz

Newbie
Nov 20, 2018
23
25
The problem with receiving critique is that it is really easy for people to give suggestions but really hard to actually know what you want, so then they start saying some dumb shit. I have heard stories of devs who stopped getting complaints of lag by subtracting 50 from the displayed ping number.

Also, I am a believer that if a dev genuinely enjoys what they are doing it will trickle down to the rest of the game. If you really enjoy drawing shortstacks it will come through to the players, and focusing on it will improve the game. It is not bad to have a marketable focus for artstyle or gameplay either.

I have also had the problem, after working on a project and getting attention finally, to start focusing on the attention and what you could add to the project instead of actually working on it. It makes it much harder to be consistent on a project.

Godspeed to the dev. f95zone is a wretched hive of scum and piracy, and our opinions should be taken as such.
 
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ayumu98

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Sep 2, 2024
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The problem with receiving critique is that it is really easy for people to give suggestions but really hard to actually know what you want, so then they start saying some dumb shit. I have heard stories of devs who stopped getting complaints of lag by subtracting 50 from the displayed ping number.

Also, I am a believer that if a dev genuinely enjoys what they are doing it will trickle down to the rest of the game. If you really enjoy drawing shortstacks it will come through to the players, and focusing on it will improve the game. It is not bad to have a marketable focus for artstyle or gameplay either.

I have also had the problem, after working on a project and getting attention finally, to start focusing on the attention and what you could add to the project instead of actually working on it. It makes it much harder to be consistent on a project.
Thanks for the warm advice.

Godspeed to the dev. f95zone is a wretched hive of scum and piracy, and our opinions should be taken as such.
Haha, I think the f95zone feedback has been EXTREMELY useful, literally all of it. I think I just have to use it well (e.g. sometimes take the idea/recommendation; othertimes notice the underlying problem and solve in a different way; othertimes postpone it; othertimes decide not to do it)
 
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misara9718

New Member
Sep 15, 2024
6
8
Thanks for the warm advice.


Haha, I think the f95zone feedback has been EXTREMELY useful,
literally all of it
I think I just have to use it well (e.g. sometimes take the idea/recommendation; othertimes notice the underlying problem and solve in a different way; othertimes postpone it; othertimes decide not to do it)
I just downloaded and played through all of the available content, great stuff! I especially like the artwork, so massive ups to your artist--I'll be sure to check them out later. I'm curious, would you recomend any games similar to this as I'm always on the look out for h games with gameplay and quality pixel art.

Also, is there a way for me to support you without using patreon? I'd prefer not to sign up but I still want to support your vision. As far as I'm concerned, the only serious feedback you should look to incorporate would be anything that resonates with whatever vibe you're hoping to set. I look forward to seeing your game's continued development and playing this again in the future!

Oh, and the last thing, it would be nice if there was a way to view everyone's individual sprites and any unlocks in the gallery.
 

ayumu98

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Game Developer
Sep 2, 2024
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273
I just downloaded and played through all of the available content, great stuff! I especially like the artwork, so massive ups to your artist--I'll be sure to check them out later. I'm curious, would you recomend any games similar to this as I'm always on the look out for h games with gameplay and quality pixel art.
Hi, thanks for the feedback!
Re: adult games, I think other people on this site will be able to give better recommendations than me.
Based on the desc / screenshots it seems like "The Shimmering Horizon and Cursed Blacksmith" and "The Dungeon of Lulu Farea" have some similarities.
From a pure gameplay perspective, this game is highly similar to minimalist roguelikes such as Brogue and Pixel Dungeon.

Also, is there a way for me to support you without using patreon? I'd prefer not to sign up but I still want to support your vision. As far as I'm concerned, the only serious feedback you should look to incorporate would be anything that resonates with whatever vibe you're hoping to set. I look forward to seeing your game's continued development and playing this again in the future!
Hi, I'll DM you about this.

Oh, and the last thing, it would be nice if there was a way to view everyone's individual sprites and any unlocks in the gallery.
Noted! Yeah I want to add a character menu which combines the guide and gallery
So each character page would have:
* unlocked portraits
* unlocked sex scenes
* hints for how to see the next scene(s)
 

slayerfox

Member
May 19, 2018
125
422
* potion of monster transformation -> can be used in combat or can be used w/ certain characters to see a monster on girl (or guy on monster??) scene
On the gameplay part of this statement: If you want to pursue the mechanic even further, it could be worth considering making a druid/shapeshifter build, with spells to allow the player to turn into different animals/monsters.

Now, to talk about the scene part of that statement: I'm in the crowd that would be excited for this kind of content, but I feel compelled to make sure you know it's entirely your call - don't feel the need to go out of your way to please us (or any other fetish for that matter). If you spend too much time making content you don't enjoy, it will inevitably lead to burn out.
 
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ayumu98

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Sep 2, 2024
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Hello! I updated the thread with the latest version, 0.7.x.

TLDR the main changes are:
* New mage character with 2 HCGs
* HCGs have hard/finishing animations + moaning/slapping sounds
* New dungeon generation logic
* A few new terrains/monsters/items/etc
* Lots of fixes/adjustments based on feedback (still haven't added hotkey bar sorry)

Full changelog (v0.6.33 -> v0.7.29):
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For the next version, I've been working on a basic quests system and a basic sleepover system. My general goals are to:
* Make character motivations clearer
* Add more buildup/foreplay (e.g. hand holding, cuddling)
* Make the game less guide dependent (e.g. move events into quests/sleepover events, add more hints about what to do next)
I also have like 5+ HCGs which I haven't written into the game yet.
 
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ayumu98

Newbie
Game Developer
Sep 2, 2024
72
273
We need a scene with the shop girl stuck in the wall, its a shame that nothing happened there
I think you're right -- noted.
Also I haven't forgotten about your earlier feedback!
* Smooth movement (it's hard to implement this without stuttering bc the monsters take time to decide their moves but I will experiment)
* Making it clearer how to get to the dungeon (addressing this in 0.8.x)
 

theyakuzi

Member
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Jun 4, 2021
278
508
I think you're right -- noted.
Also I haven't forgotten about your earlier feedback!
* Smooth movement (it's hard to implement this without stuttering bc the monsters take time to decide their moves but I will experiment)
* Making it clearer how to get to the dungeon (addressing this in 0.8.x)
Yeah i also noticed you added sound effects , very good, personally i'd like to be able to turn off the moans though, i do like the slaps and such but im personally not a fan of the moaning sounds . Other than that again its nice to see you improving and listening to feedback
 
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Byakkogan

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Jul 5, 2021
17
18
Definitely gonna give this a try. I love roguelikes. Did dev happen to do the pixel art from the farming sim Cornucopia as well?
 
4.40 star(s) 9 Votes