The artist is using a pen name.For a moment I thought the art might be AI generated(or atleast traced over AI-generated art) but then I saw the concept art banner on your patreon and the example animation you posted.
Is there a link to the artist's page anywhere?
I tried searching their name but uh... I get some pretty unhelpful results.
Honestly concerned about this; hoping to get it to a good place after enough iterationsps. make sure the game loop is fun or I will kill you
In the future I'd like to make it so you can choose whether to be friends, friends with benefits, bf/gf, etc. with a given character.I was just wondering if there will be a good/evil ending (or just multiple endings) or if there is only one kind of ending outside of what girl you date or how you have their relationship status with them. the game looks good either way I was just curious.
You're the 2nd person to ask for Android, perhaps I should increase the priority of adding mouse/tablet controls. (Actually I don't own an Android tablet lol.)You had linux, mac, & win and no Android...
good game btw... pretty similar to that html sim where you controll the girls life.. i think it was degree of lewdity??
Yea.. i prefer Android... i have stock pile VN i nvr finish or forget on my laptop (i just DL vn and that someday I'm gonna finish it )You're the 2nd person to ask for Android, perhaps I should increase the priority of adding mouse/tablet controls. (Actually I don't own an Android tablet lol.)
Kinda the same, I got to the camp had the event and she wouldn't let me leave so I kicked her out of the party and now she won't show up at the pub.Ran into another issue, i cant seem to complete Viola's quest line, since i wanted to finish the 4th floor i didnt leave the dungeon, this was after i triggered the camp scene, as a result of me staying she died (again, seriously, this girl isnt sturdy at all) and now she just isnt spawning in the morning at all
I apologize, this is a bug. I checked the code; it looks like if she dies after the camp scene, she won't show up again (you have to exit the dungeon w/ her) (by the way you can exit the dungeon by selecting "Exit the dungeon" from the abilities menu). I'll fix this in a patch version.Ran into another issue, i cant seem to complete Viola's quest line, since i wanted to finish the 4th floor i didnt leave the dungeon, this was after i triggered the camp scene, as a result of me staying she died (again, seriously, this girl isnt sturdy at all) and now she just isnt spawning in the morning at all
The slime splits when damaged. Perhaps I can communicate this better with an animation.some advice i'd raise, the monsters really spawn randomly, especially the slimes, where tf do they come from? not sure what the mechanics are around there but monsters spawning basically around you isnt ideal especially when you dont expect it
Yes, this is the presence mechanic. Monsters on tree/reed tiles can't be seen from >1 tile away.The fire spitting plant seems to also turn invisible, is this that presence mechanic? I cant tell, im fairly close to it aswell so im not sure it should trigger, depending on how it works
Speaking of presence, on the player it doesnt really make a whole lot of changes, i didnt notice any difference at all in how many monsters noticed me
Thanks for the valuable feedback; I wlll see what I can doNow as for suggestions, the weapons clearly need some work, all of them dealing the same damage and only having "different" "skills" doesnt give you much reasson to change between shortsword and axe for exampe, i guess to actually imrpove this you'd need to somehow reconsider your skill system too, spinning attack being obviously the better attack but having utterly no cost or cooldown to it just leads it to being spammed, completely removing the need for the other 2 types which are basically the same thing in terms of results (though im guessing they take different code to work, it's not like they arent needed, so the fault isnt with them). Anyways, the axe should have a different skill, or the shortsword.
I tried this and she wouldn't let me leave so that didn't work.I apologize, this is a bug. I checked the code; it looks like if she dies after the camp scene, she won't show up again (you have to exit the dungeon w/ her) (by the way you can exit the dungeon by selecting "Exit the dungeon" from the abilities menu). I'll fix this in a patch version.
After the camp scene, you have to exit the dungeon and select "Yes, thanks for the help. (Remove Viola from the party; exit.)" to trigger the next scene.I tried this and she wouldn't let me leave so that didn't work.
No, but this is a high priority for the next version.Is there a gallery to replay scenes?
So then if you remove her from the party manually her line is permanently broken? Really sounds like you're making this game require a guide or you'll be locked out of everything.After the camp scene, you have to exit the dungeon and select "Yes, thanks for the help. (Remove Viola from the party; exit.)" to trigger the next scene.
I agree this is super non-intuitive (and more-or-less a bug); will fix in the next patch version.
Ugh, that's right (same bug)So then if you remove her from the party manually her line is permanently broken? Really sounds like you're making this game require a guide or you'll be locked out of everything.
Now this is just me typing out loud but I feel sex comes to easily for a game tagged "Dating Sim".Ugh, that's right (same bug)
I'll fix this in the next patch version
But in the long term, I will change it so it's easier to progress the character stories, e.g.
* Make Viola available in the bar from the beginning
* Make it so the sex scene becomes available after seeing x events instead of specific events in a specific order
Thanks for the feedback