(Note - There is a TL;DR: at the bottom)
Because I am so tired of all these notifications of Android version and other odd chatter, I decided to just build v1.05 and v1.07 into a simple single APK that works on Android OS versions 10-16 with no extra nonsense. I'll supply the source code once I am fully done so you can build it on your own if you'd rather do that than have a precompiled apk binary.
The main part is all done and testing on my device shows it working. Just a few tweaks I need to make tohow it displays, but should probably test on other devices first to see how it currently runs on such. So far, I have tested it on Android OS 14, 15, & 16 on an LG V60 UltraWide, a Samsung Galaxy S24+, and a debugging emulator.
Video of it working on a Samsung Galaxy S24+
I can't seem to embed it here, so you get a link instead. Also no audio because I always have audio off on my phone since I'm mostly deaf (and forgot to turn it back on).
I'm going to add a few things like a version picker upon launch to select which version you want to play (1.05 or 1.07), custom resolutions for the weird phones, and try to adjust for ultrawide phones in addition to making the game full width. I'm also going to try and implement a few patches to make sure it doesn't eat at the battery at the least. Anything further I'd have to decompile the SWF and rebuild it. The only way I'd actually do that is if this game ends up with no update for another year or if I can find a good artist that would work with me modding the game itself.
That being said, I will release it in a few days once I add all this stuff (I'd consider uploading this test build, but we all know that tons of people are going to not understand the meaning of a "test" build, so I'll just polish it first), but could use some help in testing it out on the weird device sizes / older phones. If you'd like to help test, please send a DM to me (include the make/model/OS version about your phone so I can determine if it will be helpful or not) as I don't want to flood this thread with more posts (
I will ignore any direct replies). Note that it may take me like a full day to even get a chance to look at DMs as it's time for me to sleep and I have a work project to finish up tomorrow. So please be patient.
Lastly, I can probably create a running version of it for iOS, but I don't have an Apple device to build on. So for now, I'm not going to bother.
TL;DR:
1. I got v1.05 and v1.07 working as a normal apk (both on the same apk) and seems to be running great.
2. Need a few days for further additions before I release the standalone APK and the source code to go with it.
3. There is a test run video on PixelDrain.
4. Something else, but you have to read the wall of text for info about it.
(To answer a potential question of, "Can you do this for other flash games?". Yes I can, but I don't have time for that. However, I could easily modify this source code into something that could make it easier for those who would like to do it. I also would not mind helping some get it done themselves too. But please don't reply to me in this thread about it as that is a bit off topic. Instead, DM or mention me in the thread it relates to maybe?