I think it depends. There are some developers that have a dream and live to tell a story. They would even want to tell it withouth anyone paying for it. For them: Simply just collect the Patreons money and do your thing. If you like, take the polls as inspiration, if not, don't do them at all.As I think any dev should stick to their original idea and if a dev uses polls more then to me it stops feeling like a game a dev wanted to make.
There are other developers that want to give the people what they like and that are good with telling stories. Like a bar keeper or a shop clerk, a car salesman or a show girl. They are not focussed on this single story that cannot be changed a bit, bur they are focussed on entertainig people and maybe even make a living with something they like to do. So yes please, do ask your clients what they like and if you can, integrate it.
And there are so many in between. Creators who want to tell a story, but the story is not carved in stone. They seek for inspiration and they like in people like their story. So they focus more on the things most people like and still develop their story. Like a pizza chief that likes making pizza, but he does not make Prosciutto for everyone, but also Hawaii (with pineapple) if somebody demands it.
So, in short: Just loosen up, there is no black and white when it comes to developers
But yeah, if a developer wants to tell HIS story but he gets himself talked into a different story and loses interest, he is kind of "unlucky". He should make clear to himself what kind of developer he is in first place and then decide how much other interest to implement.