Initialize engine version: 2018.3.14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
Vendor:
VRAM: 8031 MB
Driver: 30.0.15.1215
Begin MonoManager ReloadAssembly
- Completed reload, in 0.043 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.858737 ms
[Message: BepInEx] BepInEx 5.4.21.0 - EclipseWitch (30.05.2023 11:48:22)
[Info : BepInEx] Running under Unity v2018.3.14.13691377
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.1.0]
OnLevelWasLoaded was found on AutoTranslationPlugin
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 356)
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C8584A450.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91E17D90.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C85C8A1E0.dll
[Debug :XUnity.AutoTranslator] Screen resolution determine to be: 1280x720
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C856E6BA0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C856DFB30.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C856E0B40.dll
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Text.set_text through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921768B0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9217B900.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9217C910.dll
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91CFD130.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D071B0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921758A0.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TextMeshProUGUI.OnEnable through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91CFE540.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D0FE20.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9217D920.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TextMeshPr
nEnable through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D0D600.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9217E930.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9217F940.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.set_text through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D0EA10.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921788D0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92180950.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D099D0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921798E0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92181960.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D11230.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C91D0C1F0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9217A8F0.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921C8900.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92204040.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921869B0.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92205850.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92209070.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92183980.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9221A890.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9221C0A0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92184990.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
[Debug :XUnity.AutoTranslator] Disabling certificate checks for endpoints because of configuration.
[Debug :XUnity.AutoTranslator] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored.
[Debug :XUnity.AutoTranslator] SceneManager is supported in this version of Unity.
[Debug :XUnity.AutoTranslator] Loaded resize command text files.
[Debug :XUnity.AutoTranslator] --- Loading Global Translations ---
[Debug :XUnity.AutoTranslator] Loaded translation text files (took 0 seconds)
[Debug :XUnity.AutoTranslator] Created variation translations (took 0 seconds)
[Debug :XUnity.AutoTranslator] Created token translations (took 0 seconds)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2018.3.14f1] game.
[Info : BepInEx] Loading [XUnity Resource Redirector 2.0.0]
[Message: BepInEx] Chainloader startup complete
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C922469A0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92252BE0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9250E880.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9250F490.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C925124D0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92513CF0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9250DC70.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C925118C0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C925100A0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92510CB0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921879C0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921899E0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C921889D0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92182970.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C925130E0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9250D060.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262A740.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92631FE0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262E390.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262BF60.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262D780.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262FBB0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C926307C0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262CB70.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C926313D0.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262B350.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92634410.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92635020.dll
Unloading 5 Unused Serialized files (Serialized files now loaded: 915)
Setting up 8 worker threads for Enlighten.
Thread -> id: 4694 -> priority: 1
Thread -> id: 4990 -> priority: 1
Thread -> id: 3c54 -> priority: 1
Thread -> id: 346c -> priority: 1
Thread -> id: 34a4 -> priority: 1
Thread -> id: 3fe8 -> priority: 1
Thread -> id: 576c -> priority: 1
Thread -> id: 3bf0 -> priority: 1
UnloadTime: 0.482417 ms
Unloading 525 unused Assets to reduce memory usage. Loaded Objects now: 5129.
Total: 14.887805 ms (FindLiveObjects: 0.349582 ms CreateObjectMapping: 0.051200 ms MarkObjects: 14.243824 ms DeleteObjects: 0.242915 ms)
[Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
Unloading 2 Unused Serialized files (Serialized files now loaded: 915)
UnloadTime: 0.314880 ms
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C92635C30.dll
Fallback handler could not load library C:/Hentai Games/Eclipse Witch/EclipseWitch_Data/Mono/data-0000029C9262EFA0.dll
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5222.
Total: 12.867114 ms (FindLiveObjects: 0.332515 ms CreateObjectMapping: 0.052907 ms MarkObjects: 12.454386 ms DeleteObjects: 0.026453 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 915)
UnloadTime: 0.314880 ms
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 6952.
Total: 13.891682 ms (FindLiveObjects: 0.366648 ms CreateObjectMapping: 0.076800 ms MarkObjects: 13.212145 ms DeleteObjects: 0.236089 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 915)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6952.
Total: 13.611505 ms (FindLiveObjects: 0.349297 ms CreateObjectMapping: 0.070258 ms MarkObjects: 13.181141 ms DeleteObjects: 0.010524 ms)
ScriptException: scenarios/sys_gamestart(40,11): 0.25 は不正な数値です
at ScriptSystem.ScriptLexer.Lexicalize (System.String line, System.Int32 lineNo, System.Int32 charNoOffset, System.Collections.Generic.Queue`1[T] tokens) [0x00154] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at ScriptSystem.ScriptData.TraceScript (ScriptSystem.IScriptIdentifier scriptIdentifier) [0x0039a] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at ScriptSystem.ScriptData.OpenAsset (System.String _scriptPath, ScriptSystem.IScriptIdentifier scriptIdentifier) [0x00055] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at ScriptSystem.ScriptEngine.OpenScript (System.String scriptPath, System.Boolean dontReplace) [0x00085] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at ScriptSystem.GameScriptEngine.OpenScript (System.String scriptPath, System.Boolean dontReplace) [0x00010] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at ScriptSystem.ScriptEngine.FuncCall (ScriptSystem.ScriptArguments args, System.Int32 lineNo, System.Int32 charNo, System.Object customParam) [0x000fa] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at (wrapper delegate-invoke) <Module>.invoke_ScriptValue_ScriptArguments_int_int_object(ScriptSystem.ScriptArguments,int,int,object)
at ScriptSystem.ScriptEvaluator.Evaluate (ScriptSystem.ScriptData scriptData, ScriptSystem.ScriptValue& result) [0x00272] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
Rethrow as ScriptException: scenarios/sys_gamestart(40,11): Exception of type 'ScriptSystem.ScriptException' was thrown.
at ScriptSystem.ScriptEvaluator.Evaluate (ScriptSystem.ScriptData scriptData, ScriptSystem.ScriptValue& result) [0x00489] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
at ScriptSystem.ScriptEngine.Interpret () [0x00215] in <6dc02eb64a4848f48e8ebb1d82a8c70b>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ScriptSystem.ScriptEngine:Interpret()
ScriptSystem.GameScriptEngine:Interpret()
ScriptSystem.ScriptEngine:OpenScript(String, IScriptInvoker, Boolean)
ScriptSystem.GameScriptEngine:OpenScript(String, IScriptInvoker, Boolean)
RpgMap.<Start>d__42:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <6dc02eb64a4848f48e8ebb1d82a8c70b> Line: 0)
--------------------
ScriptException: scenarios/sys_gamestart(40,11): 0.25 は不正な数値です
ScriptSystem.ScriptLexer.Lexicalize (System.String line, System.Int32 lineNo, System.Int32 charNoOffset, System.Collections.Generic.Queue`1[T] tokens) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.ScriptData.TraceScript (ScriptSystem.IScriptIdentifier scriptIdentifier) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.ScriptData.OpenAsset (System.String _scriptPath, ScriptSystem.IScriptIdentifier scriptIdentifier) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.ScriptEngine.OpenScript (System.String scriptPath, System.Boolean dontReplace) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.GameScriptEngine.OpenScript (System.String scriptPath, System.Boolean dontReplace) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.ScriptEngine.FuncCall (ScriptSystem.ScriptArguments args, System.Int32 lineNo, System.Int32 charNo, System.Object customParam) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.ScriptEvaluator.Evaluate (ScriptSystem.ScriptData scriptData, ScriptSystem.ScriptValue& result) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
Rethrow as ScriptException: scenarios/sys_gamestart(40,11): Exception of type 'ScriptSystem.ScriptException' was thrown.
ScriptSystem.ScriptEvaluator.Evaluate (ScriptSystem.ScriptData scriptData, ScriptSystem.ScriptValue& result) (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
ScriptSystem.ScriptEngine.Interpret () (at <6dc02eb64a4848f48e8ebb1d82a8c70b>:0)
UnityEngine.Debug:LogException(Exception, Object)
ScriptSystem.ScriptEngine:Interpret()
ScriptSystem.GameScriptEngine:Interpret()
ScriptSystem.ScriptEngine:OpenScript(String, IScriptInvoker, Boolean)
ScriptSystem.GameScriptEngine:OpenScript(String, IScriptInvoker, Boolean)
RpgMap.<Start>d__42:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)