Even then, there are a couple of HS/KK based games on here (with similar render quality) that put out content at nowhere near this one's speed. Whatever this dev is smoking, he needs to share with the other devs lmao. Anyway, cheers guyze.
Also, Liliana 4 president.
Lots of weed, but after I am done with my renders, it's not good for productivity, unless I am writing.
Seriously, there are several reasons why I produce content quite fast.
First, I settle for "good enough" when it comes to renders. I did get better with time, and more efficient, but I simply do not take the time to have the lighting just right for avery single render, moving the lights for every camera angle. I set up my scene and basta. I could do better, far better, but I would update 2 times less often.
Second: Few choices. Every fork add a lot of content. Most choices I have are about to skip content. The coding is also minimal. I planned it that way because I saw too many first-time dev burning themselves out, and I wanted to keep the scope manageable.
Third: Discipline. I work nearly every single day on the VN with a day's rest here and there. Not always a lot, but I try to do 20 renders a day minimum. Tired after work? I still render. Not in the mood? I still render. I treat it as a second job. People pay me to do it, I owe it to them to try as much as I can to be srious about it. I feel bad if I don't.
Fourth: Understanding GF. She is very supportive. The money coming in helps too, it does permit us to be more comfortable budget-wise. I got lucky with that one.
Fifth: I like doing it. Yes, it's a drag sometimes, that's normal, every dev has moments when they have enough of it. But, generally, I enjoy telling the story of TFS. I like the characters, the world, and giving them life. I found it fun.
Anyways, thanks for the compliment. It's actually very motivating seeing people enjoying the VN.